Activity Team/Resources

Getting started in Activity development
If you have no experience developing Sugar activities, these resources will help get you started.

Setting up a Sugar environment
Please see Get Sugar for details on how to best get Sugar running.

If you decide to use a Virtual Machine (VM) or a secondary machine (such as an OLPC XO) for testing your activities, an editor with support for editing files over an SFTP connection can come in handy. Komodo Edit with the Remote Drive Tree extension and Eclipse with the SFTP Plugin are examples.

Python Reference & Tutorials
Python is the language Sugar is written in and is also used by most activities. If you don't already know Python well, you should familiarize yourself with it before continuing.
 * Think Python: How to Think Like a Computer Scientist
 * http://docs.python.org/
 * http://diveintopython.org/
 * PLEAC - Programming Language Examples Alike Cookbook
 * http://code.google.com/edu/languages/google-python-class/
 * Online Python Tutor - Online stepping & visualization of Python code
 * 6.00SC Introduction to Computer Science and Programming
 * http://www.babarehner.com/ewrench1011/Python/index.html

PyGTK Reference & Tutorials

 * http://www.pygtk.org/docs/pygtk/index.html
 * http://www.pygtk.org/docs/pygobject/index.html

PyGTK is the user interface toolkit used by Sugar activities. Bookmark these two links as you will reference them frequently during development.


 * http://www.pygtk.org/pygtk2tutorial/index.html

The following sections of the PyGTK tutorial are most relevant to activity development.


 * 1. Introduction
 * 2. Getting Started
 * 3. Moving On
 * 4. Packing Widgets
 * 5. Widget Overview
 * 6. The Button Widget
 * 7. Adjustments
 * 8. Range Widgets
 * 9. Miscellaneous Widgets
 * 10. Container Widgets
 * 12. Drawing Area

Also see:


 * http://www.majorsilence.com/PyGTK_Book

Sugar Activities

 * Sugar Almanac

The Sugar Almanac contains all the information you need to start writing Sugar activities, ranging from directory structure to bundle format to API reference. It also contains answers to common questions and examples of common tasks.


 * http://api.sugarlabs.org/

This automatically updated site contains the official API documentation for Sugar. Though it is currently quite sparse, the source code is included with the documentation and it's useful to have that at your fingertips.


 * Low-Level Activity API

Activities can be written in any programming language, as long as it can connect to D-Bus and provide an X11 interface. This documents Sugar's low-level API, in particular for use by activities written in languages other than Python.

Cairo Graphics

 * http://www.tortall.net/mu/wiki/CairoTutorial

Cairo is the graphics library used in Sugar. The tutorial is a good introduction to the API as well as vector graphics programming in general.

Pygame

 * http://www.pygame.org/
 * Development_Team/sugargame

Pygame is a library for developing 2D sprite-based games using Python. Sugargame is a package which makes it possible to embed Pygame into a Sugar activity.

Sugar Human Interface Guidelines (HIG)

 * Human Interface Guidelines.

Required reading before planning the user interface for your activity. These pages give a good introduction to the thought process behind the Sugar environment and will help a lot when designing your activity.

i18n (Localisation) Best Practices

 * Translation_Team/i18n_Best_Practices.

Once you have strings in your Activity, here are some general tips which will make your translators happy :-)

JSON introduction

 * http://www.json.org/fatfree.html

JSON is a data format commonly used to store activity data in the Journal.


 * http://simplejson.googlecode.com/svn/tags/simplejson-2.0.8/docs/index.html

Currently, the recommended JSON library is simplejson. It has also become the standard JSON library in Python 2.6+.

NOTE: There is an odd thing about simplejson - in python25 it lives in simplejson module, but in python26 it uses json module. So, use something like this to wrap it.

Git introduction
Git is the version control software used by Sugar Labs. It is a distributed version control system and is quite powerful, but requires a lot of command line use.


 * Git

XML routines
There are dozens Python classes to satisfy the XML standard, but if you want just save/load parameters use "Zen of XML" in Python - ElementTree library. It's supported out of the box in Python 2.5 (xml.etree.ElementTree module). In previous versions you'll have to install library by yourself.

But if you just need a simple configuration format to read/write Python objects, check out JSON instead.

Speech synthesizing
If you want to add a speech synthesizer for English and other languages, try the gst-plugins-espeak plugin for gstreamer.

Activity Development Resources
This is an open area for posting links related to activity development.

Hosting
http://git.sugarlabs.org/ will host your Sugar related code.

Sample code

 * Hello World activity.
 * An example of a simple activity that uses Cairo graphics
 * An OpenOffice presentation that touches on many of the issues encountered by first-time Sugar developers. Some items covered are: What is Sugar and Sugar Labs; What are some development environments; Some Sugar specific python statements for a PyGTK activity; Activity distribution. You can also listen to the creator (ossfm) give the presentation at a LUG meeting (starting at 9 minutes and 55 seconds).

Profiling in Python
import os       import cProfile import lsprofcalltree

profiler = cProfile.Profile profiler.enable

# code to profile goes here

profiler.disable profiler.dump_stats('/tmp/profile')

Use kcachegrind to view the results.

Tutorials and Whitepapers

 * http://diveintopython.org/ An online book which teaches Python step by step.
 * http://www.pygtk.org/pygtk2tutorial/index.html A very informative step-by-step introduction to PyGTK.
 * http://www.olpcaustria.org/mediawiki/index.php/Activity_handbook Introduction to activity development by OLPC Austria.
 * Sugar Activity Tutorial Another introduction to activity development.
 * http://www.tortall.net/mu/wiki/CairoTutorial A great introduction to Cairo in PyGTK and vector graphics drawing in general.
 * http://www.json.org/fatfree.html An overview of the JSON data format.
 * http://simplejson.googlecode.com/svn/tags/simplejson-2.0.8/docs/index.html Documentation for the recommended JSON library.
 * Shared Sugar Activities High level overview of collaboration.
 * Collaboration Tutorial Step by step tutorial on integrating collaboration into an activity.
 * Activity_Team/Modifing_an_Activity Information describing simple modifications that can be made to common Sugar activities.
 * Activity Team/Compatibility Tips Information on ensuring your activity is portable to the various distributions that run Sugar.

Old tutorials

 * Porting a PyGTK game to Sugar, Part 1 and Part 2, Red Hat Magazine.
 * Beyond Hello World, wiki.laptop.org

Community resources

 * http://bugs.sugarlabs.org/ Bug tracking for Sugar and activities. Go here to report bugs in the Sugar toolkit.  Each activity should have its own component here.
 * http://git.sugarlabs.org/ Gitorious source code hosting.
 * http://git.sugarlabs.org/events.atom RSS feed of all Sugar development activity. Great for keeping an eye on the project as a whole.

Non-English resources

 * http://sites.google.com/site/sugaractivities/ Spanish language activity development site in Uruguay.

Stuck?
If you have a question, don't hesitate to ask the activity team. We are happy to help and can often save you a lot of hunting for answers.

We hang out in #sugar on irc.freenode.net, and you can always subscribe and post questions to sugar-devel@lists.sugarlabs.org.