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	<id>https://wiki.sugarlabs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Lle6138</id>
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	<updated>2026-06-09T10:28:54Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.sugarlabs.org/index.php?title=Sash/status&amp;diff=90906</id>
		<title>Sash/status</title>
		<link rel="alternate" type="text/html" href="https://wiki.sugarlabs.org/index.php?title=Sash/status&amp;diff=90906"/>
		<updated>2013-12-17T19:22:22Z</updated>

		<summary type="html">&lt;p&gt;Lle6138: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:RIT_Status_Block&lt;br /&gt;
|color=green&lt;br /&gt;
|status=Released Prototype&lt;br /&gt;
|status_text=In Progress&lt;br /&gt;
|group_list=DAWacker, Jenneh, Fangy, ArcticSphinx, AgitatedBadger, LinkSlayer64, edwfoss&lt;br /&gt;
|desc=A way for students to track achievements they&#039;ve earned in other activities.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Lle6138</name></author>
	</entry>
	<entry>
		<id>https://wiki.sugarlabs.org/index.php?title=Sash/status&amp;diff=90905</id>
		<title>Sash/status</title>
		<link rel="alternate" type="text/html" href="https://wiki.sugarlabs.org/index.php?title=Sash/status&amp;diff=90905"/>
		<updated>2013-12-17T19:13:52Z</updated>

		<summary type="html">&lt;p&gt;Lle6138: Created page with &amp;quot;Status: 	Released Prototype In Progress 	Group Members: 	DAWacker, Jenneh, Fangy, ArcticSphinx, AgitatedBadger, LinkSlayer64, edwfoss  A way for students to track achievements...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Status: 	Released Prototype&lt;br /&gt;
In Progress 	Group Members: 	DAWacker, Jenneh, Fangy, ArcticSphinx, AgitatedBadger, LinkSlayer64, edwfoss&lt;br /&gt;
&lt;br /&gt;
A way for students to track achievements they&#039;ve earned in other activities.&lt;/div&gt;</summary>
		<author><name>Lle6138</name></author>
	</entry>
	<entry>
		<id>https://wiki.sugarlabs.org/index.php?title=Math4Team/RIT/Projects&amp;diff=90904</id>
		<title>Math4Team/RIT/Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.sugarlabs.org/index.php?title=Math4Team/RIT/Projects&amp;diff=90904"/>
		<updated>2013-12-17T19:10:42Z</updated>

		<summary type="html">&lt;p&gt;Lle6138: /* Sash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
==Active Projects==&lt;br /&gt;
&lt;br /&gt;
===[[PyCaveExplorer]]===&lt;br /&gt;
{{:PyCaveExplorer/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Sash]]===&lt;br /&gt;
{{:Sash/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Quilt]] ===&lt;br /&gt;
{{:Quilt/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Point-and-Click-Arthur]] ===&lt;br /&gt;
{{:Arthur/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:blocku.png|75px]]  [[Blocku|Blocku]] ===&lt;br /&gt;
{{:Blocku/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Fortune_Hunter| Mathematical Adventure: Fortune Hunter]] ===&lt;br /&gt;
{{:Fortune_Hunter/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Image:Lemon_Icon.svg|24px]] [[Lemonade Stand]]===&lt;br /&gt;
{{:Lemonade_Stand/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Pacmath-logo.png|75px]] [[PacMath|PacMath]] ===&lt;br /&gt;
{{:PacMath/status}}&lt;br /&gt;
&lt;br /&gt;
==Published and Complete Projects==&lt;br /&gt;
===[[Activities/FileShare|FileShare]] ===&lt;br /&gt;
{{:Activities/FileShare/status}}&lt;br /&gt;
&lt;br /&gt;
==Inactive Projects==&lt;br /&gt;
=== [[Colour_The_Part|Colour The Part]] ===&lt;br /&gt;
{{:Colour_The_Part/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Flash Card Game - Assimilate]]===&lt;br /&gt;
{{:Flash_Card_Game_-_Assimilate/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Math4Team/RIT/Projects/Fun Towers|Fun Towers]]===&lt;br /&gt;
{{:Math4Team/RIT/Projects/Fun_Towers/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Math4Team/RIT/Projects/Math_Maze|Math Maze]]===&lt;br /&gt;
{{:Math4Team/RIT/Projects/Math_Maze/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Math4Team/RIT/Projects/Muthris|Muthris]]===&lt;br /&gt;
{{:Math4Team/RIT/Projects/Muthris/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Pop_Quiz]]===&lt;br /&gt;
{{:Pop_Quiz/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Produce Puzzle]]===&lt;br /&gt;
{{:Produce_Puzzle/status}}&lt;br /&gt;
&lt;br /&gt;
===[[School Server/RIT|schoolserver.rit.edu]]===&lt;br /&gt;
The XO school Server, or XS, is one of the products of the OLPC project, designed to complement the XO laptop. It is a Linux-based OS (a Fedora-based distribution) engineered to be installed on generic low-end servers. &lt;br /&gt;
When we deploy one laptop per child, we must also provide additional infrastructure extending the capabilities of the laptops. While the laptops are self-sufficient for many learning activities, other activities and services depend on the School Server providing connectivity, shared resources and services. Services, tools and activities running on the School Server allow asynchronous interaction, can use larger storage capacity, and take advantage of the processing power of the XS.&lt;br /&gt;
&lt;br /&gt;
===[[Teacher Reporting]]===&lt;br /&gt;
{{:Teacher Reporting/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Teacher&#039;s Tools]]===&lt;br /&gt;
{{:Teacher&#039;s_Tools/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Math4Team/RIT/Projects/Question_Support_API|Question Support API]]===&lt;br /&gt;
{{:Math4Team/RIT/Projects/Question_Support_API/status}}&lt;br /&gt;
&lt;br /&gt;
==[[Math4Team/RIT/Tips &amp;amp; Tricks|Tips &amp;amp; Tricks]]==&lt;br /&gt;
==[[Math4Team/RIT/Complaints &amp;amp; Problems|Complaints &amp;amp; Problems]]==&lt;br /&gt;
&lt;br /&gt;
[[Category:Idea]]&lt;/div&gt;</summary>
		<author><name>Lle6138</name></author>
	</entry>
	<entry>
		<id>https://wiki.sugarlabs.org/index.php?title=Math4Team/RIT/Projects&amp;diff=90903</id>
		<title>Math4Team/RIT/Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.sugarlabs.org/index.php?title=Math4Team/RIT/Projects&amp;diff=90903"/>
		<updated>2013-12-17T19:10:30Z</updated>

		<summary type="html">&lt;p&gt;Lle6138: /* Active Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
==Active Projects==&lt;br /&gt;
&lt;br /&gt;
===[[PyCaveExplorer]]===&lt;br /&gt;
{{:PyCaveExplorer/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Sash]]===&lt;br /&gt;
{{:PyCaveExplorer/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Quilt]] ===&lt;br /&gt;
{{:Quilt/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Point-and-Click-Arthur]] ===&lt;br /&gt;
{{:Arthur/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:blocku.png|75px]]  [[Blocku|Blocku]] ===&lt;br /&gt;
{{:Blocku/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Fortune_Hunter| Mathematical Adventure: Fortune Hunter]] ===&lt;br /&gt;
{{:Fortune_Hunter/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Image:Lemon_Icon.svg|24px]] [[Lemonade Stand]]===&lt;br /&gt;
{{:Lemonade_Stand/status}}&lt;br /&gt;
&lt;br /&gt;
=== [[Image:Pacmath-logo.png|75px]] [[PacMath|PacMath]] ===&lt;br /&gt;
{{:PacMath/status}}&lt;br /&gt;
&lt;br /&gt;
==Published and Complete Projects==&lt;br /&gt;
===[[Activities/FileShare|FileShare]] ===&lt;br /&gt;
{{:Activities/FileShare/status}}&lt;br /&gt;
&lt;br /&gt;
==Inactive Projects==&lt;br /&gt;
=== [[Colour_The_Part|Colour The Part]] ===&lt;br /&gt;
{{:Colour_The_Part/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Flash Card Game - Assimilate]]===&lt;br /&gt;
{{:Flash_Card_Game_-_Assimilate/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Math4Team/RIT/Projects/Fun Towers|Fun Towers]]===&lt;br /&gt;
{{:Math4Team/RIT/Projects/Fun_Towers/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Math4Team/RIT/Projects/Math_Maze|Math Maze]]===&lt;br /&gt;
{{:Math4Team/RIT/Projects/Math_Maze/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Math4Team/RIT/Projects/Muthris|Muthris]]===&lt;br /&gt;
{{:Math4Team/RIT/Projects/Muthris/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Pop_Quiz]]===&lt;br /&gt;
{{:Pop_Quiz/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Produce Puzzle]]===&lt;br /&gt;
{{:Produce_Puzzle/status}}&lt;br /&gt;
&lt;br /&gt;
===[[School Server/RIT|schoolserver.rit.edu]]===&lt;br /&gt;
The XO school Server, or XS, is one of the products of the OLPC project, designed to complement the XO laptop. It is a Linux-based OS (a Fedora-based distribution) engineered to be installed on generic low-end servers. &lt;br /&gt;
When we deploy one laptop per child, we must also provide additional infrastructure extending the capabilities of the laptops. While the laptops are self-sufficient for many learning activities, other activities and services depend on the School Server providing connectivity, shared resources and services. Services, tools and activities running on the School Server allow asynchronous interaction, can use larger storage capacity, and take advantage of the processing power of the XS.&lt;br /&gt;
&lt;br /&gt;
===[[Teacher Reporting]]===&lt;br /&gt;
{{:Teacher Reporting/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Teacher&#039;s Tools]]===&lt;br /&gt;
{{:Teacher&#039;s_Tools/status}}&lt;br /&gt;
&lt;br /&gt;
===[[Math4Team/RIT/Projects/Question_Support_API|Question Support API]]===&lt;br /&gt;
{{:Math4Team/RIT/Projects/Question_Support_API/status}}&lt;br /&gt;
&lt;br /&gt;
==[[Math4Team/RIT/Tips &amp;amp; Tricks|Tips &amp;amp; Tricks]]==&lt;br /&gt;
==[[Math4Team/RIT/Complaints &amp;amp; Problems|Complaints &amp;amp; Problems]]==&lt;br /&gt;
&lt;br /&gt;
[[Category:Idea]]&lt;/div&gt;</summary>
		<author><name>Lle6138</name></author>
	</entry>
	<entry>
		<id>https://wiki.sugarlabs.org/index.php?title=Sash&amp;diff=90902</id>
		<title>Sash</title>
		<link rel="alternate" type="text/html" href="https://wiki.sugarlabs.org/index.php?title=Sash&amp;diff=90902"/>
		<updated>2013-12-17T19:09:44Z</updated>

		<summary type="html">&lt;p&gt;Lle6138: /* Current Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Description ===&lt;br /&gt;
Sash is a way of tracking achievements in Sugar applications using Sugar Badges. In other words: rewards for being awesome. Developers can make their own badges and integrate them into their games using the Sugar Badges library. The Sash activity allows people to see what badges they’ve earned.&lt;br /&gt;
&lt;br /&gt;
=== Current Status ===&lt;br /&gt;
* The interface is working and the activity will display badges that have been earned in other games. &lt;br /&gt;
* The badges can be sorted by the user. &lt;br /&gt;
* Several games that already have badges implemented are Lemonade Stand and SkyTime&lt;br /&gt;
* The toolbar has been standardized to work like any other Sugar activity, in that it can be closed by clicking the quit icon in the toolbar.&lt;br /&gt;
* We have also laid some groundwork for pushing one’s Sugar Badges to Mozilla Open Badges.&lt;br /&gt;
&lt;br /&gt;
=== To Do ===&lt;br /&gt;
* Fully integrate Open Badges&lt;br /&gt;
* Further improvements on the user interface&lt;br /&gt;
* Encourage and work with more developers to help them get badges in their games&lt;br /&gt;
* Modify the Sugar Badges library and Sash so that users can see badges they haven&#039;t earned (greyed out)&lt;br /&gt;
&lt;br /&gt;
=== License ===&lt;br /&gt;
Sash is licensed under the MIT license, found [http://opensource.org/licenses/MIT here]. &lt;br /&gt;
&lt;br /&gt;
=== Resources and Links ===&lt;br /&gt;
* Sash Repository - https://github.com/FOSSRIT/Sash&lt;br /&gt;
* Sugar Badges Repository - https://github.com/lle6138/sugar-badges&lt;br /&gt;
* [[Lemonade Stand]]&lt;br /&gt;
* Sky Time - http://playskytime.com/&lt;br /&gt;
&lt;br /&gt;
=== Contact Information ===&lt;br /&gt;
* DAWacker - David Wilson https://github.com/DAWacker &lt;br /&gt;
* lle6138 - Lindsey Ellis  https://github.com/lle6138 &lt;br /&gt;
* ArcticSphinx - Joe Prezioso https://github.com/ArcticSphinx &lt;br /&gt;
* edwfoss - https://github.com/edwfoss&lt;br /&gt;
* LinkSlayer64 - https://github.com/LinkSlayer64 &lt;br /&gt;
* AgitatedBadger - https://github.com/rxg1565&lt;/div&gt;</summary>
		<author><name>Lle6138</name></author>
	</entry>
	<entry>
		<id>https://wiki.sugarlabs.org/index.php?title=Sash&amp;diff=90901</id>
		<title>Sash</title>
		<link rel="alternate" type="text/html" href="https://wiki.sugarlabs.org/index.php?title=Sash&amp;diff=90901"/>
		<updated>2013-12-17T19:06:54Z</updated>

		<summary type="html">&lt;p&gt;Lle6138: /* Contact Information = */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Description ===&lt;br /&gt;
Sash is a way of tracking achievements in Sugar applications using Sugar Badges. In other words: rewards for being awesome. Developers can make their own badges and integrate them into their games using the Sugar Badges library. The Sash activity allows people to see what badges they’ve earned.&lt;br /&gt;
&lt;br /&gt;
=== Current Status ===&lt;br /&gt;
* The interface is working and the activity will display badges that have been earned in other games. &lt;br /&gt;
* The badges can be sorted by the user. &lt;br /&gt;
* Several games that already have badges implemented are Lemonade Stand and SkyTime&lt;br /&gt;
* The toolbar has been standardized to work like any other Sugar activity, in that it can be closed by clicking the quit icon in the toolbar.&lt;br /&gt;
* We have also laid some groundwork for pushing one’s Sugar Badges to Mozilla Open Badges.&lt;br /&gt;
&lt;br /&gt;
=== License ===&lt;br /&gt;
Sash is licensed under the MIT license, found [http://opensource.org/licenses/MIT here]. &lt;br /&gt;
&lt;br /&gt;
=== Resources and Links ===&lt;br /&gt;
* Sash Repository - https://github.com/FOSSRIT/Sash&lt;br /&gt;
* Sugar Badges Repository - https://github.com/lle6138/sugar-badges&lt;br /&gt;
* [[Lemonade Stand]]&lt;br /&gt;
* Sky Time - http://playskytime.com/&lt;br /&gt;
&lt;br /&gt;
=== Contact Information ===&lt;br /&gt;
* DAWacker - David Wilson https://github.com/DAWacker &lt;br /&gt;
* lle6138 - Lindsey Ellis  https://github.com/lle6138 &lt;br /&gt;
* ArcticSphinx - Joe Prezioso https://github.com/ArcticSphinx &lt;br /&gt;
* edwfoss - https://github.com/edwfoss&lt;br /&gt;
* LinkSlayer64 - https://github.com/LinkSlayer64 &lt;br /&gt;
* AgitatedBadger - https://github.com/rxg1565&lt;/div&gt;</summary>
		<author><name>Lle6138</name></author>
	</entry>
	<entry>
		<id>https://wiki.sugarlabs.org/index.php?title=Sash&amp;diff=90900</id>
		<title>Sash</title>
		<link rel="alternate" type="text/html" href="https://wiki.sugarlabs.org/index.php?title=Sash&amp;diff=90900"/>
		<updated>2013-12-17T19:06:42Z</updated>

		<summary type="html">&lt;p&gt;Lle6138: /* Sash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Description ===&lt;br /&gt;
Sash is a way of tracking achievements in Sugar applications using Sugar Badges. In other words: rewards for being awesome. Developers can make their own badges and integrate them into their games using the Sugar Badges library. The Sash activity allows people to see what badges they’ve earned.&lt;br /&gt;
&lt;br /&gt;
=== Current Status ===&lt;br /&gt;
* The interface is working and the activity will display badges that have been earned in other games. &lt;br /&gt;
* The badges can be sorted by the user. &lt;br /&gt;
* Several games that already have badges implemented are Lemonade Stand and SkyTime&lt;br /&gt;
* The toolbar has been standardized to work like any other Sugar activity, in that it can be closed by clicking the quit icon in the toolbar.&lt;br /&gt;
* We have also laid some groundwork for pushing one’s Sugar Badges to Mozilla Open Badges.&lt;br /&gt;
&lt;br /&gt;
=== License ===&lt;br /&gt;
Sash is licensed under the MIT license, found [http://opensource.org/licenses/MIT here]. &lt;br /&gt;
&lt;br /&gt;
=== Resources and Links ===&lt;br /&gt;
* Sash Repository - https://github.com/FOSSRIT/Sash&lt;br /&gt;
* Sugar Badges Repository - https://github.com/lle6138/sugar-badges&lt;br /&gt;
* [[Lemonade Stand]]&lt;br /&gt;
* Sky Time - http://playskytime.com/&lt;br /&gt;
&lt;br /&gt;
== Contact Information ===&lt;br /&gt;
* DAWacker - David Wilson https://github.com/DAWacker &lt;br /&gt;
* lle6138 - Lindsey Ellis  https://github.com/lle6138 &lt;br /&gt;
* ArcticSphinx - Joe Prezioso https://github.com/ArcticSphinx &lt;br /&gt;
* edwfoss - https://github.com/edwfoss&lt;br /&gt;
* LinkSlayer64 - https://github.com/LinkSlayer64 &lt;br /&gt;
* AgitatedBadger - https://github.com/rxg1565&lt;/div&gt;</summary>
		<author><name>Lle6138</name></author>
	</entry>
	<entry>
		<id>https://wiki.sugarlabs.org/index.php?title=Sash&amp;diff=90899</id>
		<title>Sash</title>
		<link rel="alternate" type="text/html" href="https://wiki.sugarlabs.org/index.php?title=Sash&amp;diff=90899"/>
		<updated>2013-12-17T19:06:32Z</updated>

		<summary type="html">&lt;p&gt;Lle6138: An activity for the XO that allows children to see badges they&amp;#039;ve earned in games/activities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sash ==&lt;br /&gt;
=== Description ===&lt;br /&gt;
Sash is a way of tracking achievements in Sugar applications using Sugar Badges. In other words: rewards for being awesome. Developers can make their own badges and integrate them into their games using the Sugar Badges library. The Sash activity allows people to see what badges they’ve earned.&lt;br /&gt;
&lt;br /&gt;
=== Current Status ===&lt;br /&gt;
* The interface is working and the activity will display badges that have been earned in other games. &lt;br /&gt;
* The badges can be sorted by the user. &lt;br /&gt;
* Several games that already have badges implemented are Lemonade Stand and SkyTime&lt;br /&gt;
* The toolbar has been standardized to work like any other Sugar activity, in that it can be closed by clicking the quit icon in the toolbar.&lt;br /&gt;
* We have also laid some groundwork for pushing one’s Sugar Badges to Mozilla Open Badges.&lt;br /&gt;
&lt;br /&gt;
=== License ===&lt;br /&gt;
Sash is licensed under the MIT license, found [http://opensource.org/licenses/MIT here]. &lt;br /&gt;
&lt;br /&gt;
=== Resources and Links ===&lt;br /&gt;
* Sash Repository - https://github.com/FOSSRIT/Sash&lt;br /&gt;
* Sugar Badges Repository - https://github.com/lle6138/sugar-badges&lt;br /&gt;
* [[Lemonade Stand]]&lt;br /&gt;
* Sky Time - http://playskytime.com/ &lt;br /&gt;
&lt;br /&gt;
== Contact Information ===&lt;br /&gt;
* DAWacker - David Wilson https://github.com/DAWacker &lt;br /&gt;
* lle6138 - Lindsey Ellis  https://github.com/lle6138 &lt;br /&gt;
* ArcticSphinx - Joe Prezioso https://github.com/ArcticSphinx &lt;br /&gt;
* edwfoss - https://github.com/edwfoss&lt;br /&gt;
* LinkSlayer64 - https://github.com/LinkSlayer64 &lt;br /&gt;
* AgitatedBadger - https://github.com/rxg1565&lt;/div&gt;</summary>
		<author><name>Lle6138</name></author>
	</entry>
	<entry>
		<id>https://wiki.sugarlabs.org/index.php?title=PyCaveExplorer&amp;diff=90898</id>
		<title>PyCaveExplorer</title>
		<link rel="alternate" type="text/html" href="https://wiki.sugarlabs.org/index.php?title=PyCaveExplorer&amp;diff=90898"/>
		<updated>2013-12-17T18:40:37Z</updated>

		<summary type="html">&lt;p&gt;Lle6138: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
This project is designed to teach children basic electronics by having them explore randomly generated, grid-based caves. The goal is to create a lit path from the starting tile to the goal tile by placing lights, batteries, and connecting pieces of wire. The base educational goal is to teach how simple circuits work, along with the differences between series and parallel circuits, and the relationship between a power source and the number of things connected to it.&lt;br /&gt;
&lt;br /&gt;
==Structure and Gameplay==&lt;br /&gt;
The game was prototyped with ActionScript, then developed in Python with PyGame.&lt;br /&gt;
&lt;br /&gt;
Gameplay will consist of the player being dropped on a randomly constructed map, then navigating to the goal tile with the arrow keys. The player may freely navigate through path-type squares, but not through wall-type squares. To complete the level, the player needs to have a lit path from the start to the goal.&lt;br /&gt;
&lt;br /&gt;
There are also treasures scattered randomly throughout the level that the player can collect for some kind of bonus.&lt;br /&gt;
&lt;br /&gt;
Each grid tile is normally darkened and its contents hidden from view, but may be illuminated by either having a light placed inside it (which will completely light the square) or by being adjacent to a tile with a light inside of it (which will half illuminate the square). At the start of the level, the only squares that are completely lit are the starting square, and the square the player is currently in; the player must place lights in order to illuminate any other squares, in order to complete the path from the start to the goal.&lt;br /&gt;
&lt;br /&gt;
The player can place batteries, lights, and wire onto any path-type squares in order to illuminate and connect them together. One line of wire to a light counts as a series circuit, while two count as a parallel circuit. Connecting too many lights in series will deplete the battery and cause them to go out, while you can have a much higher amount of lights connected in parallel to any one battery. Connecting multiple batteries together in series and parallel will also effect how many lights can be connected to them, but this relationship is yet to be determined.&lt;br /&gt;
&lt;br /&gt;
The player will start each level with a limited number of batteries and lights, but have an unlimited amount of wire. The player&#039;s score for the level is determined by how many moves it took to complete the level, along with the number and type of supplies that they have left. In order to get a better score, players will have to figure out the advantages to using both types of circuits, along with paying close attention to where they are placing the objects.&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
The game automatically generates grids until it has one that satisfies three conditions: it contains a starting square, a goal square, and a path connecting the two.&lt;br /&gt;
&lt;br /&gt;
All tiles, their contents, and shadows over them are drawn correctly.&lt;br /&gt;
&lt;br /&gt;
For debugging purposes, the user can hit Enter to regenerate the grid.&lt;br /&gt;
&lt;br /&gt;
There is a constant for setting the minimum start-to-goal path length, but it is not forced.&lt;br /&gt;
&lt;br /&gt;
For further and more up-to-date information, check the Git repository.&lt;br /&gt;
&lt;br /&gt;
==Resources and Links==&lt;br /&gt;
* [https://github.com/FOSSRIT/pyCaveExplorer Git Repository]&lt;br /&gt;
&lt;br /&gt;
==Contacts==&lt;br /&gt;
* [[User:insanefastone|Jennifer Dziuba]], [https://github.com/insanefastone on GitHub]&lt;br /&gt;
* TJ Miller, [https://github.com/tj-miller on GitHub]&lt;br /&gt;
* David Gay, [https://github.com/oddshocks on GitHub]&lt;/div&gt;</summary>
		<author><name>Lle6138</name></author>
	</entry>
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