Difference between revisions of "Lemonade Stand"

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==Group Members==
 
==Group Members==
 
*[[User:Qalthos|Nathaniel Case]]
 
*[[User:Qalthos|Nathaniel Case]]
*Jonathan Sanger
+
*[[User:Jsang1|Jonathan Sanger]]
  
 
==Idea==
 
==Idea==
 +
This is your basic "Lemonade Stand" style game, where the player manages a lemonade stand (or similar such store) and tries to make as much money as possible.
  
 
==Goals==
 
==Goals==
 +
We're looking to create a workable prototype with the ability to buy materials and sell a product.
  
==Wishlist==
+
==Potential Problems==
 +
Localization is likely to be a big problem in this game.  Not simply translating the words, but also translating the idea, ie. finding out what kind of shop would be reasonable to open in a country, what it might stock, etc.
 +
 
 +
==Wishlist Ideas==
 +
Weather patterns impacting sales
 +
Making change (introduction to currency/fractions/small decimals)
 +
Advanced mode: changing the recipie for your "lemonade"
 +
Bargaining/haggling
 +
Potential use of network, competitive or cooperative modes

Revision as of 00:07, 17 April 2009

Group Members

Idea

This is your basic "Lemonade Stand" style game, where the player manages a lemonade stand (or similar such store) and tries to make as much money as possible.

Goals

We're looking to create a workable prototype with the ability to buy materials and sell a product.

Potential Problems

Localization is likely to be a big problem in this game. Not simply translating the words, but also translating the idea, ie. finding out what kind of shop would be reasonable to open in a country, what it might stock, etc.

Wishlist Ideas

Weather patterns impacting sales Making change (introduction to currency/fractions/small decimals) Advanced mode: changing the recipie for your "lemonade" Bargaining/haggling Potential use of network, competitive or cooperative modes