A grid style game where players traverse from start to finish following a certain convention. Some conventions include: adding/subtracting numbers to end up at a pre-determined finishing value, traversing the graph in a way where the player only touches multiples of 3 and following a path where each fraction is larger than the last.
There will be different difficulties, set by the players themselves, which are directly related to how large the grid is. As the player completes a level, they move on to the next level: each level featuring a different set of problems with each level containing harder to solve puzzles. Players can change difficulty after they finish a level. There will be a boss stage with conventions yet to be determined.
4.N.12 Add and subtract (up to five-digit numbers) and multiply (up to three digits by two digits) accurately and efficiently.
4.N.4 Select, use, and explain models to relate common fractions and mixed numbers (1/2, 1/3, 1/4, 1/5, 1/6, 1/8, 1/10, 1/12, and 11/2), find equivalent fractions, mixed numbers, and decimals, and order fractions.
4.N.7 Recognize classes (in particular, odds, evens; factors or multiples of a given number; and squares) to which a number may belong, and identify the numbers in those classes. Use these in the solution of problems.
Because we just started the project we need to design and develop everything. We will look at other projects to try and get a grip on some of it to lessen our work load as well as develop a proper schedule to keep us on track.
How To Play
Following a short description of the game, players will appear on the stage. At the top of a grid will be a condition, the user must use the arrow keys and navigate through the grid in order to fulfill that condition.
Tom Sekovski: firstname.lastname@example.org
Kevin Hockey: email@example.com