Difference between revisions of "Produce Puzzle"

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*[[User:Classclownfish|Abbi Honeycutt]]
 
*[[User:Classclownfish|Abbi Honeycutt]]
 
*[[User:Nikeunltd|Kennedy Kong]]
 
*[[User:Nikeunltd|Kennedy Kong]]
 +
 +
==Goals (by 4/25/09)==
 +
* Sugar toolbar at the top
 +
* Work on ending animation
  
 
==Compatability Issues==
 
==Compatability Issues==
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==Playability Issues==
 
==Playability Issues==
* <s>Ability to toggle music</s> (Complete)
 
 
* More dynamic ending
 
* More dynamic ending
 
** No visual notification user wins the game (fireworks, something exciting)
 
** No visual notification user wins the game (fireworks, something exciting)
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** Scales itself similarly to how the maze game does
 
** Scales itself similarly to how the maze game does
 
* New fruit icons
 
* New fruit icons
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==Completed Goals==
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* Ability to toggle game music

Revision as of 10:48, 17 April 2009

Group Members

Goals (by 4/25/09)

  • Sugar toolbar at the top
  • Work on ending animation

Compatability Issues

  • Needs a new Sugarized icon
  • Needs the Sugar toolbar at the top
  • Needs to be changed from HelloWorld.activity to ProducePuzzle.activity
  • Bundling needs to be compatible with new Sugar build
  • Doesn't like to resume after "minimizing"
    • No icon on the top of Sugar window with other running programs

Playability Issues

  • More dynamic ending
    • No visual notification user wins the game (fireworks, something exciting)
    • Should move on to new game automatically
  • More scalable
    • Ability to change fruit max values on the fly
    • Ability to have some fruit values solved for them
  • Does not spawn all fruits all the time

Wishlist

  • Timer
    • See how long they've played
    • Race against clock mode
  • Fill more of screen
    • Scales itself similarly to how the maze game does
  • New fruit icons

Completed Goals

  • Ability to toggle game music