Line 1: |
Line 1: |
− | ='''Mike DeVine'''=
| + | ==Major== |
− | | |
− | | |
− | | |
− | ===Major===
| |
| | | |
| [http://www.rit.edu/programs/program_detail.php?id=602 New Media: Interactive Development] (3rd Year Transfer Student) | | [http://www.rit.edu/programs/program_detail.php?id=602 New Media: Interactive Development] (3rd Year Transfer Student) |
Line 9: |
Line 5: |
| [http://www.rit.edu Rochester Institute of Technology] | | [http://www.rit.edu Rochester Institute of Technology] |
| | | |
− | ===Skills/Abilities/Neat Tricks===
| + | ==Skills/Abilities/Neat Tricks== |
| | | |
| *Game Designer by trade | | *Game Designer by trade |
Line 22: |
Line 18: |
| *World Record-setting finger snapping skills (not as handy in an open-source work environment, but still entertaining) | | *World Record-setting finger snapping skills (not as handy in an open-source work environment, but still entertaining) |
| | | |
− | ===Information===
| + | ==Information== |
| | | |
− | ====About Me====
| + | ===About Me=== |
| | | |
| I'm a third-year transfer IGM/New Media student, which essentially makes me the world's oldest freshman at 21. After graduating I hope to work in the game development field and eventually become a Game Designer at a major studio. It's been a long winding road for me to get here to RIT: I spent four years at my local two-year community college on Long Island in order to earn enough credits to transfer here with an Associate's in Computer Art- without breaking the bank to do so. | | I'm a third-year transfer IGM/New Media student, which essentially makes me the world's oldest freshman at 21. After graduating I hope to work in the game development field and eventually become a Game Designer at a major studio. It's been a long winding road for me to get here to RIT: I spent four years at my local two-year community college on Long Island in order to earn enough credits to transfer here with an Associate's in Computer Art- without breaking the bank to do so. |
Line 36: |
Line 32: |
| So yeah, I've been pretty bored with Long Island's lack of game design-related activities, and I'm looking forward to finally getting some experience in a role similar to what I can expect to see someday as a full-fledged Game Designer- and I love having the chance to be a part of something with such noble intentions like the OLPC project, and being able to actually make a tangible difference here. I've got some experience and abilities I can bring to the table aside from just straight-up programming (which I'm only barely proficient at); I guess I'm what you might call an 'ideas man', so hopefully I'll find enough ways to be useful on this project. | | So yeah, I've been pretty bored with Long Island's lack of game design-related activities, and I'm looking forward to finally getting some experience in a role similar to what I can expect to see someday as a full-fledged Game Designer- and I love having the chance to be a part of something with such noble intentions like the OLPC project, and being able to actually make a tangible difference here. I've got some experience and abilities I can bring to the table aside from just straight-up programming (which I'm only barely proficient at); I guess I'm what you might call an 'ideas man', so hopefully I'll find enough ways to be useful on this project. |
| | | |
− | ====Projects====
| + | ===Projects=== |
| *eBook Reader/eBook Hosting & Distribution service - More info coming soon | | *eBook Reader/eBook Hosting & Distribution service - More info coming soon |
| *[http://wiki.sugarlabs.org/go/Fortune_Hunter Fortune Hunter] - Artist | | *[http://wiki.sugarlabs.org/go/Fortune_Hunter Fortune Hunter] - Artist |
| *[http://wiki.sugarlabs.org/go/Lemonade_Stand Lemonade Stand] - Artist | | *[http://wiki.sugarlabs.org/go/Lemonade_Stand Lemonade Stand] - Artist |
| | | |
− | ====Contact====
| + | ===Contact=== |
| | | |
| *Email: [mailto:pixelSHREDDER@gmail.com pixelSHREDDER@gmail.com] | | *Email: [mailto:pixelSHREDDER@gmail.com pixelSHREDDER@gmail.com] |