MikeDeVine
Joined 6 December 2009
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== | ==Education== | ||
[http://www.rit.edu Rochester Institute of Technology] | |||
[http://www.rit.edu/programs/program_detail.php?id=602 New Media: Interactive Development] (3rd Year Transfer Student) | [http://www.rit.edu/programs/program_detail.php?id=602 New Media: Interactive Development] (3rd Year Transfer Student) | ||
==Skills/Abilities/Neat Tricks== | |||
*Game Designer by trade | *Game Designer by trade | ||
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*World Record-setting finger snapping skills (not as handy in an open-source work environment, but still entertaining) | *World Record-setting finger snapping skills (not as handy in an open-source work environment, but still entertaining) | ||
====About Me | ==Information== | ||
===About Me=== | |||
I'm a third-year transfer IGM/New Media student, which essentially makes me the world's oldest freshman at 21. After graduating I hope to work in the game development field and eventually become a Game Designer at a major studio. It's been a long winding road for me to get here to RIT: I spent four years at my local two-year community college on Long Island in order to earn enough credits to transfer here with an Associate's in Computer Art- without breaking the bank to do so. | I'm a third-year transfer IGM/New Media student, which essentially makes me the world's oldest freshman at 21. After graduating I hope to work in the game development field and eventually become a Game Designer at a major studio. It's been a long winding road for me to get here to RIT: I spent four years at my local two-year community college on Long Island in order to earn enough credits to transfer here with an Associate's in Computer Art- without breaking the bank to do so. | ||
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So yeah, I've been pretty bored with Long Island's lack of game design-related activities, and I'm looking forward to finally getting some experience in a role similar to what I can expect to see someday as a full-fledged Game Designer- and I love having the chance to be a part of something with such noble intentions like the OLPC project, and being able to actually make a tangible difference here. I've got some experience and abilities I can bring to the table aside from just straight-up programming (which I'm only barely proficient at); I guess I'm what you might call an 'ideas man', so hopefully I'll find enough ways to be useful on this project. | So yeah, I've been pretty bored with Long Island's lack of game design-related activities, and I'm looking forward to finally getting some experience in a role similar to what I can expect to see someday as a full-fledged Game Designer- and I love having the chance to be a part of something with such noble intentions like the OLPC project, and being able to actually make a tangible difference here. I've got some experience and abilities I can bring to the table aside from just straight-up programming (which I'm only barely proficient at); I guess I'm what you might call an 'ideas man', so hopefully I'll find enough ways to be useful on this project. | ||
===Projects=== | |||
* | *[http://wiki.sugarlabs.org/go/Ebook_Reading_And_Distribution Ebook Reading And Distribution Solution] - Project Lead | ||
*[http://wiki.sugarlabs.org/go/Fortune_Hunter Fortune Hunter] - Artist | *[http://wiki.sugarlabs.org/go/Fortune_Hunter Fortune Hunter] - Artist | ||
*[http://wiki.sugarlabs.org/go/Lemonade_Stand Lemonade Stand] - Artist | *[http://wiki.sugarlabs.org/go/Lemonade_Stand Lemonade Stand] - Artist | ||
==Contact== | |||
*Email: [mailto:pixelSHREDDER@gmail.com pixelSHREDDER@gmail.com] | *Email: [mailto:pixelSHREDDER@gmail.com pixelSHREDDER@gmail.com] | ||