Summer of Code/2016/Sugarizer Activity Set: Difference between revisions
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'''If your project is successfully completed, what will its impact be on the Sugar Labs community? Give 3 answers, each 1-3 paragraphs in length. The first one should be yours. The other two should be answers from members of the Sugar Labs community, at least one of whom should be a Sugar Labs GSoC mentor. Provide email contact information for non-GSoC mentors.''' | '''If your project is successfully completed, what will its impact be on the Sugar Labs community? Give 3 answers, each 1-3 paragraphs in length. The first one should be yours. The other two should be answers from members of the Sugar Labs community, at least one of whom should be a Sugar Labs GSoC mentor. Provide email contact information for non-GSoC mentors.''' | ||
My thought: When an OS level application is ported onto web, it becomes much easier to access it. All that is needed is a browser and internet. Moon, Sugar and Fototoon are activities that nurture curiosity and creativity. By making these webapps, I can introduce larger number of children to these technologies. | '''My thought''': When an OS level application is ported onto web, it becomes much easier to access it. All that is needed is a browser and internet. Moon, Sugar and Fototoon are activities that nurture curiosity and creativity. By making these webapps, I can introduce larger number of children to these technologies. | ||
Lionel Laské: Activities in the Sugarizer Activity Set are 3 of most famous Sugar activities. It's very important to have a full experience of Sugar on any device that these activities must be available into Sugar-Web. Plus these activities was proven during deployment to be very attractive for children using Sugar and at least Speak and Fototoon allow them to express their creativity. | '''Lionel Laské''': Activities in the Sugarizer Activity Set are 3 of most famous Sugar activities. It's very important to have a full experience of Sugar on any device that these activities must be available into Sugar-Web. Plus these activities was proven during deployment to be very attractive for children using Sugar and at least Speak and Fototoon allow them to express their creativity. | ||
Walter Bender: Sugarizer OS is an attempt to spread the core ideas of Sugar to learners who do not have access to the Sugar Desktop. While we have made a lt of progress on the basic functionality, we still have just begun to scratch the surface regarding offering a rich collection of Apps. This project should go a long ways towards realizing a more complete offering. | '''Walter Bender''': Sugarizer OS is an attempt to spread the core ideas of Sugar to learners who do not have access to the Sugar Desktop. While we have made a lt of progress on the basic functionality, we still have just begun to scratch the surface regarding offering a rich collection of Apps. This project should go a long ways towards realizing a more complete offering. | ||
'''What will you do if you get stuck on your project and your mentor isn't around?''' | '''What will you do if you get stuck on your project and your mentor isn't around?''' | ||