Math4Team/Resources/Curriculum Chart: Difference between revisions

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<noinclude>{{TeamHeader|Math4Team|home=Project Home|xbgColor=ffe792}}</noinclude>{{TOCright}}
== Introduction ==
== Introduction ==


It's important to connect activities and content to actual learning objectives.
In order to be useful to teachers, it's important to connect activities and content to quantifiable learning objectives.


There are many great, well-established curriculum frameworks that would make this easy.
There are many great, well-established curriculum frameworks that would make this easy.
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| 4.N.1
| 4.N.1
| Exhibit an understanding of the base ten number system by reading, modeling, writing, and interpreting whole numbers to at least 100,000; demonstrating an understanding of the values of the digits; and comparing and ordering the numbers.
| Exhibit an understanding of the base ten number system by reading, modeling, writing, and interpreting whole numbers to at least 100,000; demonstrating an understanding of the values of the digits; and comparing and ordering the numbers.
| None
| [http://sadamclemson.blogspot.com/  Adam Schreiber]
| None
| [http://git.sugarlabs.org/projects/deka  Deka] [[Activities/Abacus|Abacus]]
|-
|-
| 4.N.2
| 4.N.2
| Represent, order, and compare large numbers (to at least 100,000) using various forms, including expanded notation, e.g., 853 = 8 x 100 + 5 x 10 + 3.
| Represent, order, and compare large numbers (to at least 100,000) using various forms, including expanded notation, e.g., 853 = 8 x 100 + 5 x 10 + 3.
| None
| [[Team:UTOS-XO|UTOS-XO]], [http://sadamclemson.blogspot.com/  Adam Schreiber] 
| None
| [http://git.sugarlabs.org/projects/deka  Deka]
|-
|-
| 4.N.3
| 4.N.3
| Demonstrate an understanding of fractions as parts of unit wholes, as parts of a collection, and as locations on the number line.
| Demonstrate an understanding of fractions as parts of unit wholes, as parts of a collection, and as locations on the number line.
| None
| None
| None
| TurtleArt [http://tonyforster.blogspot.com/2009/12/turtle-fractions.html] [http://tonyforster.blogspot.com/2011/04/fractions-and-decimals-4th-grade-maths.html]
|-
|-
| 4.N.4
| 4.N.4
| Select, use, and explain models to relate common fractions and mixed numbers (1/2, 1/3, 1/4, 1/5, 1/6, 1/8, 1/10, 1/12, and 11/2), find equivalent fractions, mixed numbers, and decimals, and order fractions.
| Select, use, and explain models to relate common fractions and mixed numbers (1/2, 1/3, 1/4, 1/5, 1/6, 1/8, 1/10, 1/12, and 11/2), find equivalent fractions, mixed numbers, and decimals, and order fractions.
| None
| None
| None
| [[Activities/Abacus|Abacus]] (Caacupé abacus) [[Activities/Abacus/Worksheet |Worksheet]], TurtleArt [http://tonyforster.blogspot.com/2011/04/fractions-and-decimals-4th-grade-maths.html]
|-
|-
| 4.N.5
| 4.N.5
| Identify and generate equivalent forms of common decimals and fractions less than one whole (halves, quarters, fifths, and tenths).
| Identify and generate equivalent forms of common decimals and fractions less than one whole (halves, quarters, fifths, and tenths).
| None
| None
| None
| TurtleArt [http://tonyforster.blogspot.com/2011/04/fractions-and-decimals-4th-grade-maths.html]
|-
|-
| 4.N.6
| 4.N.6
| Exhibit an understanding of the base ten number system by reading, naming, and writing decimals between 0 and 1 up to the hundredths.
| Exhibit an understanding of the base ten number system by reading, naming, and writing decimals between 0 and 1 up to the hundredths.
| None
| [http://sadamclemson.blogspot.com/ Adam Schreiber]
| None
| [http://git.sugarlabs.org/projects/deci Deci ] , TurtleArt [http://tonyforster.blogspot.com/2011/04/fractions-and-decimals-4th-grade-maths.html]
|-
|-
| 4.N.7
| 4.N.7
| Recognize classes (in particular, odds, evens; factors or multiples of a given number; and squares) to which a number may belong, and identify the numbers in those classes. Use these in the solution of problems.
| Recognize classes (in particular, odds, evens; factors or multiples of a given number; and squares) to which a number may belong, and identify the numbers in those classes. Use these in the solution of problems.
| None
| [http://en.opensuse.org/User:Dglenn Doug Glenn]
| None
| None
|-
|-
| 4.N.8
| 4.N.8
| Select, use, and explain various meanings and models of multiplication and division of whole numbers. Understand and use the inverse relationship between the two operations.
| Select, use, and explain various meanings and models of multiplication and division of whole numbers. Understand and use the inverse relationship between the two operations.
| None
| [http://mrstevesscience.blogspot.com/2011/04/ways-to-multiply.html Steve Thomas]
| None
| Etoys [http://mrstevesscience.blogspot.com/2011/04/ways-to-multiply.html]
|-
|-
| 4.N.9
| 4.N.9
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| 4.N.11
| 4.N.11
| Know multiplication facts through 12 x 12 and related division facts. Use these facts to solve related multiplication problems and compute related problems, e.g., 3 x 5 is related to 30 x 50, 300 x 5, and 30 x 500.
| Know multiplication facts through 12 x 12 and related division facts. Use these facts to solve related multiplication problems and compute related problems, e.g., 3 x 5 is related to 30 x 50, 300 x 5, and 30 x 500.
| None
|
| None
|
|-
|-
| 4.N.12
| 4.N.12
| Add and subtract (up to five-digit numbers) and multiply (up to three digits by two digits) accurately and efficiently.
| Add and subtract (up to five-digit numbers) and multiply (up to three digits by two digits) accurately and efficiently.
| None
| [[Team:UTOS-XO|UTOS-XO]]
| None
| [http://activities.sugarlabs.org/en-US/sugar/addon/4271 Tuxmaths]
|-
|-
| 4.N.13
| 4.N.13
| Divide up to a three-digit whole number with a single-digit divisor (with or without remainders) accurately and efficiently. Interpret any remainders.
| Divide up to a three-digit whole number with a single-digit divisor (with or without remainders) accurately and efficiently. Interpret any remainders.
| None
| [[Team:UTOS-XO|UTOS-XO]]
| None
| TurtleArt [http://tonyforster.blogspot.com/2011/04/turtle-division-drill.html]
|-
|-
| 4.N.14
| 4.N.14
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| 4.N.16
| 4.N.16
| Round whole numbers through 100,000 to the nearest 10, 100, 1000, 10,000, and 100,000.
| Round whole numbers through 100,000 to the nearest 10, 100, 1000, 10,000, and 100,000.
| None
| [http://wiki.sugarlabs.org/go/User:Ossfm User:ossfm]
| None
| [http://activities.sugarlabs.org/en-US/sugar/addon/4209 Hop-A-Round]
|-
|-
| 4.N.17
| 4.N.17
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| Use concrete objects and visual models to add and subtract common fractions.
| Use concrete objects and visual models to add and subtract common fractions.
| None
| None
| None
| [[Activities/Abacus|Abacus]] (Caacupé abacus) [[Activities/Abacus/Worksheet |Worksheet]]
|}
|}


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! Id
! Id
! Standard Description
! Standard Description
! Learning Tools
! Who's working on it?
! Assessment Tools
! What Sugar activity satisfies this objective?
|-
|-
| 4.P.1
| 4.P.1
| Create, describe, extend, and explain symbolic (geometric) and numeric patterns, including multiplication patterns like 3, 30, 300, 3000, ….
| Create, describe, extend, and explain symbolic (geometric) and numeric patterns, including multiplication patterns like 3, 30, 300, 3000, ….
| None
| [http://sadamclemson.blogspot.com/  Adam Schreiber], [[User:Dfu]]
| None
| [http://git.sugarlabs.org/projects/deka  Deka]
|-
|-
| 4.P.2
| 4.P.2
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| 4.P.3
| 4.P.3
| Determine values of variables in simple equations, e.g.,  4106 – x = 37, 5 = y + 3, and s – y = 3.
| Determine values of variables in simple equations, e.g.,  4106 – x = 37, 5 = y + 3, and s – y = 3.
| None
| [[User:Gdk]] (developer),[[User:Rholden]]
| None
| https://fedorahosted.org/dungeonsofmongo/
|-
|-
| 4.P.4
| 4.P.4
| Use pictures, models, tables, charts, graphs, words, number sentences, and mathematical notations to interpret mathematical relationships.
| Use pictures, models, tables, charts, graphs, words, number sentences, and mathematical notations to interpret mathematical relationships.
| None
| None
| None
| [http://activities.sugarlabs.org/en-US/sugar/addon/4084 Socialcalc Activity]
|-
|-
| 4.P.5
| 4.P.5
| Solve problems involving proportional relationships, including unit pricing (e.g., four apples cost 80¢, so one apple costs 20¢) and map interpretation (e.g., one inch represents five miles, so two inches represent ten miles).
| Solve problems involving proportional relationships, including unit pricing (e.g., four apples cost 80¢, so one apple costs 20¢) and map interpretation (e.g., one inch represents five miles, so two inches represent ten miles).
| None
| None
| None
| Google Maps
|-
|-
| 4.P.6
| 4.P.6
| Determine how change in one variable relates to a change in a second variable, e.g., input-output tables.
| Determine how change in one variable relates to a change in a second variable, e.g., input-output tables.
| None
| [[User:Rholden]]
| None
| None
|}
|}
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! Id
! Id
! Standard Description
! Standard Description
! Learning Tools
! Who's working on it?
! Assessment Tools
! What Sugar activity satisfies this objective?
|-
|-
| 4.G.1
| 4.G.1
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| Describe, model, draw, compare, and classify two- and three-dimensional shapes, e.g., circles, polygons- especially triangles and quadrilaterals—cubes, spheres, and pyramids.
| Describe, model, draw, compare, and classify two- and three-dimensional shapes, e.g., circles, polygons- especially triangles and quadrilaterals—cubes, spheres, and pyramids.
| None
| None
| None
| TurtleArt [http://activities.sugarlabs.org/en-US/sugar/addon/4027]
|-
|-
| 4.G.3
| 4.G.3
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| 4.G.4
| 4.G.4
| Identify angles as acute, right, or obtuse.
| Identify angles as acute, right, or obtuse.
| None
| Christian Cook
| None
| None
|-
|-
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| 4.G.6
| 4.G.6
| Using ordered pairs of numbers and/or letters, graph, locate, identify points, and describe paths (first quadrant).
| Using ordered pairs of numbers and/or letters, graph, locate, identify points, and describe paths (first quadrant).
| None
| [http://danielsmw.fedorapeople.org/ Matthew Daniels], [http://www.cs.clemson.edu/~rseay Rob Seay]
| None
| [https://fedorahosted.org/nevhma/ Nevhma] (Under construction) TurtleArt [http://activities.sugarlabs.org/en-US/sugar/addon/4027]
|-
|-
| 4.G.7
| 4.G.7
| Describe and apply techniques such as reflections (flips), rotations (turns), and translations (slides) for determining if two shapes are congruent.
| Describe and apply techniques such as reflections (flips), rotations (turns), and translations (slides) for determining if two shapes are congruent.
| None
| None
| None
| [http://tonyforster.blogspot.com/2011/04/turtle-flip-and-rotate-4th-grade-maths.html TurtleArt]
|-
|-
| 4.G.8
| 4.G.8
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! Id
! Id
! Standard Description
! Standard Description
! Learning Tools
! Who's working on it?
! Assessment Tools
! What Sugar activity satisfies this objective?
|-
|-
| 4.M.1
| 4.M.1
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| Identify time to the minute on analog and digital clocks using a.m. and p.m. Compute elapsed time using a clock (e.g., hours and minutes since…) and using a calendar (e.g., days since…).
| Identify time to the minute on analog and digital clocks using a.m. and p.m. Compute elapsed time using a clock (e.g., hours and minutes since…) and using a calendar (e.g., days since…).
| None
| None
| None
| [http://activities.sugarlabs.org/en-US/sugar/addon/4191 Clock Activity] [http://activities.sugarlabs.org/en-US/sugar/addon/4112 GCompris Clockgame] [http://activities.sugarlabs.org/en-US/sugar/addon/4263 Stopwatch Activity]  Turtle clock [[Activities/TurtleArt#maths | 1]] [http://tonyforster.blogspot.com/2011/02/turtle-talking-clock.html 2]
|-
|-
| 4.M.4
| 4.M.4
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! Id
! Id
! Standard Description
! Standard Description
! Learning Tools
! Who's working on it?
! Assessment Tools
! What Sugar activity satisfies this objective?
|-
|-
| 4.D.1
| 4.D.1
| Collect and organize data using observations, measurements, surveys, or experiments, and identify appropriate ways to display the data.
| Collect and organize data using observations, measurements, surveys, or experiments, and identify appropriate ways to display the data.
| None
| None
| None
| [http://activities.sugarlabs.org/en-US/sugar/addon/4084 Socialcalc Activity]<br/>[[Activities/TurtleArt|TurtleArt]] sensor blocks
|-
|-
| 4.D.2
| 4.D.2
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| Classify outcomes as certain, likely, unlikely, or impossible by designing and conducting experiments using concrete objects such as counters, number cubes, spinners, or coins.
| Classify outcomes as certain, likely, unlikely, or impossible by designing and conducting experiments using concrete objects such as counters, number cubes, spinners, or coins.
| None
| None
| None
| TurtleArt [http://tonyforster.blogspot.com/2009/12/turtle-random.html]  , [http://tonyforster.blogspot.com/2011/04/turtleart-die-or-spinner.html]
|}
|}
[[Category:TODO]]