Activities/Blocku/Development: Difference between revisions

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<div style="border-bottom: 1px solid black">[[User:mdemayo| Mark DeMayo]] (3rd Year @ RIT)</div>
<div style="border-bottom: 1px solid black">[[User:mdemayo| Mark DeMayo]] </div>
email: [mailto:mdemayo24@gmail.com mdemayo24@gmail.com ]
email: [mailto:mdemayo24@gmail.com mdemayo24@gmail.com ]


Contribution: ''Designer, Artist''
Contribution: ''Designer, Artist''
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===Inactive Members===
===Inactive Members===
:'''Members listed here are not actively working on the project, but may be contacted for questioning or consult purposes.'''
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<div style="border-bottom: 1px solid black">[[User:Kaeedo| Kai Ito]] </div>
email: [mailto:kxi8435@rit.edu kxi8435@rit.edu]
<p>Blog: http://kaeedo.wordpress.com</p>
Contribution: Lead programmer
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<div style="border-bottom: 1px solid black">[[User:Iogburu| Ihudiya Ogburu]] (5th Year @ RIT)</div>
<div style="border-bottom: 1px solid black">[[User:Iogburu| Ihudiya Ogburu]]</div>
email: [mailto:ifogburu@gmail.com  ifogburu@gmail.com  ]
email: [mailto:ifogburu@gmail.com  ifogburu@gmail.com  ]


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<div style="border-bottom: 1px solid black">[[User:coolestdude1| Ariel Zamparini]] (3rd Year @ RIT)</div>
<div style="border-bottom: 1px solid black">[[User:coolestdude1| Ariel Zamparini]]</div>
email: [mailto:arielzamparini@gmail.com arielzamparini@gmail.com]
email: [mailto:arielzamparini@gmail.com arielzamparini@gmail.com]


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<div style="border-bottom: 1px solid black">[[User:Fran Rogers| Fran Rogers]] (4th Year @ RIT)</div>
<div style="border-bottom: 1px solid black">[[User:Fran Rogers| Fran Rogers]]</div>
email: [mailto:fran@dumetella.net fran@dumetella.net]
email: [mailto:fran@dumetella.net fran@dumetella.net]


Contribution: ''Programmer''
Contribution: ''Programmer''
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<div style="border-bottom: 1px solid black">[[User:Lorin_Petersen| Lorin Petersen]] </div>
email: [mailto:lorin.petersen@gmail.com Lorin.petersen@gmail.com ]
Contribution: ''Documentation''
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<div style="border-bottom: 1px solid black">[[User:Matt_Critelli| Matt Critelli]] </div>
email: [mailto:mlc9545@g.rit.edu mlc9545@g.rit.edu]
Contribution: ''Programmer''


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5pm-6pm Thursday February 25, 2010
5pm-6pm Thursday February 25, 2010
6pm Tuesday September 21, 2010 - Meeting w/project creator (Mark DeMayo) to discuss the project's status and development to date.
9am Friday September 24, 2010 - Initial group meeting, division of labor, discussion of project milestones
3-5pm Friday October 1, 2010 - Work on Pythonistas presentation, milestones, and goal breakdown/update
2pm Sunday October 10, 2010 - Work on puzzle editor, redeveloped/expanded milestones
10am Thursday November 11, 2010 -  Merge final code,  create final presentation for tonights Pythonistas meeting.  Complete group documentation.
10am Tuesday November 16, 2010 - Meet to turn in most updated versions of all materials. Update wiki with all relevant information to be used by future developers.


==Updates==
==Updates==
12.18.2013 Updated the Wiki Page with new contacts, Added more to the Git Repository including a ReadMe, updated the game to work with newer versions of Sugar
01.14.2010 Updated the Wiki Page with New Links
01.14.2010 Updated the Wiki Page with New Links


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02.25.2010 Added an image of the tutorial screen.
02.25.2010 Added an image of the tutorial screen.


==Milestones==
09.23.2010 Added new group members to wiki.
 
10.31.2010 Updated development page with new milestones and progress. Also added new screen shots and mock-up images. Updated Bugs/Fixes.
 
11.09.2010 Another milestone crossed off the list (block rotation). Added the new public repository link and the svn link for the board editor. Board editor screen shots up as well.
 
02.22.2011 Version 1.0 released
 
==Milestones & Goals==
*<s>Decide which program to use as a foundation. (Tetravex, Super Cube, Jigsaw-Puzzle)</s>
*<s>Decide which program to use as a foundation. (Tetravex, Super Cube, Jigsaw-Puzzle)</s>


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*<s>Display game grid.</s>
*<s>Display game grid.</s>


*Blocks can snap to grid.
*<s>Blocks can snap to grid.</s>
 
*<s>Complete Software Requirements Specifications</s>
 
*<s>Complete Lesson Plan, and Instructional Documentation</s>
 
*<s>Block rotation</s>
 
*<s>Basic menu functions</s>
 
*<s>Allow use of GameBoy buttons</s>
 
*<s>Create art style</s>
 
*<s>Time Attack Mode</s>
 
*<s>Puzzle Mode</s>
 
*<s>Story Mode</s>
 
*<s>Scoring system</s>


*Complete Software Requirements Specifications
*<s>Sugarize</s>


*Complete Lesson Plan, and Instructional Documentation
*Translate
For a complete list of tasks that need to be accomplished, please see the following http://kaeedo.wordpress.com/2010/12/01/start-of-co-op/


==Future Work==
==Future Work==
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*Save pair lists and constraints for future use.
*Save pair lists and constraints for future use.
*Add sound effects for snap to grid
*Possibility of [http://trololololololololololo.com/ Trololo] song upon completion of puzzle during SOLVED! screen
* Getting fractions into the game and being able to display them properly


==Bugs/Fixes==
==Bugs/Fixes==
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|Sprite Lag
|Sprite Lag
|Seems like there is redundant code in the works causing lag in the movement
|Seems like there is redundant code in the works causing lag in the movement
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|The blocks are now frozen to mouse. No more sprite lag
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|Screen Size
|Screen Size
|Screen is at the moment not dynamic should be changed to be full screen and dynamic for no problems in the future
|Screen is at the moment not dynamic should be changed to be full screen and dynamic for no problems in the future
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|Screen resolution has been changed to XO native resolution
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|Sprite Size
|Sprite Size
|They are too tiny at the moment make bigger ...
|They are too tiny at the moment make bigger ...
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|Everything is bigger now. Much more easily readable
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|Grid  
|Grid  
|needs to be dynamic and not a png image
|needs to be dynamic and not a png image
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|Program randomly generates a board of individual squares so its no longer a png image.
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|Snap to grid
|Snapping to grid still happened even after a block was released elsewhere
|Added a check to check if there was a block currently moving when snap to grid should occur
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|Dragging switches target
|When dragging a block over another block, you could start dragging the other block instead. This depended on which block was created first in the code.
|Another check that only allows dragging to start if a drag isn't currently occurring
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|Individual Rotation
|Individual Rotation
|Only One Block can rotate make it so that any block can, maybe visual cue like a rotate symbol on a block
|Only One Block can rotate make it so that any block can, maybe visual cue like a rotate symbol on a block
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|Each individual block on screen can now be clicked and rotated.
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|Elements on Top
|Certain elements that should be always on top aren't. Sometimes some blocks become on top. This has something to do with how the sprite rendering works.
|Changed render mode to Layered Updates.
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|Cursor Transparency
|Cursor Image isn't transparent where it needs to be even though png image itself is.
|Used image.convert_alpha
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|Load a board dragging
|When loading in a pre-constructed board, blocks cannot be dragged.
|Included the editMode boolean check
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==Public Git Repository==
==Public Git Repository==
http://git.sugarlabs.org/projects/blocku
http://gitorious.org/blocku/blocku
 
==SVN For the Editor==
http://blocku.sourcefortsmod.com/svn


==Public IRC Channel==
==Public IRC Channel==