Summer of Code/2018: Difference between revisions
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: Make the Scratch activity work completely offline stated at 2. | : Make the Scratch activity work completely offline stated at 2. | ||
;Knowledge prerequisites: Python, GTK, JavaScript knowledge | ;Knowledge prerequisites: Python, GTK, JavaScript knowledge | ||
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| valign="top" width="15%" style="background:#f7effc;" |Sugarizer Primero (Sugarizer1°) | |||
| valign="top" width="15%" style="background:#f7effc;" | Caryl Bigenho | |||
Samson Goddy | |||
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;Brief explanation: Sugarizer is a large collection of many Activities suitable for general audiences on many devices. The goal of this project is to package a subset of the Sugarizer Activities (Maximum of 5) for children 4-7 (grades Pre-K-2) with a young child-friendly UI/UX experience suitable devices. Many of the graphics in the interfaces will be re-designed to accommodate non-readers and very young children who are still developing their fine motor skills. One new Activity for intuitive math concepts will also be developed similar to [https://en.wikipedia.org/wiki/Cuisenaire_rods Cuisenaire Rods]. Sugarizer1° will be non-language dependent so translations will not be needed. | |||
;Expected results: At the end of the summer project, a prototype of Sugarizer1° will be ready for beta testing by children, parents, and educators. . | |||
;Knowledge prerequisites: Javascript, HTML, CSS and some knowledge of layout and design. A familiarity of how young children play and learn will also be helpful. | |||
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