Activities/Turtle Art-0.86: Difference between revisions
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<noinclude>{{ GoogleTrans-en | es =show | bg =show | zh-CN =show | zh-TW =show | hr =show | cs =show | da =show | nl =show | fi =show | fr =show | de =show | el =show | hi =show | it =show | ja =show | ko =show | no =show | pl =show | pt =show | ro =show | ru =show | sv =show }}</noinclude> | <noinclude>{{ GoogleTrans-en | es =show | bg =show | zh-CN =show | zh-TW =show | hr =show | cs =show | da =show | nl =show | fi =show | fr =show | de =show | el =show | hi =show | it =show | ja =show | ko =show | no =show | pl =show | pt =show | ro =show | ru =show | sv =show }}</noinclude> | ||
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[[Image:Activity-turtleart.png]] | |||
==Where to get Turtle Art=== | |||
[http://sugarlabs.org/go/Image:TurtleArt-32.xo Version 32 .xo] | [http://git.sugarlabs.org/projects/turtleart Source] | [http://en.flossmanuals.net/turtleart FLOSS Manual] | [http://wiki.laptop.org/go/TurtleArt laptop.org Turtle Art page] | [http://wiki.laptop.org/go/Turtle_Art_student_guide Student Guide] | [[Activities/TAPortfolio Related Project]] | |||
'''Note:''' The first time you run Turtle Art, it takes about 30 seconds to load. You'll see a mostly blank screen after the initial flashing of the icon. Subsequently, the loading time is ~5 seconds (on an OLPC-XO-1 laptop). | |||
==Background== | ==Background== | ||
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Turtle Art is an activity with a Logo-inspired graphical "turtle" that draws colorful art based on [http://wiki.laptop.org/go/Scratch Scratch]-like snap-together visual programming elements. | Turtle Art is an activity with a Logo-inspired graphical "turtle" that draws colorful art based on [http://wiki.laptop.org/go/Scratch Scratch]-like snap-together visual programming elements. | ||
Turtle Art is intended to be a stepping stone to the Logo programming language, but there are many restrictions compared to Logo. (Only numeric global variables and stack items are available, no lists or other data-structures. The conditionals and some of the functions only take constants or variables, not expressions. Limited screen real-estate makes building large programs unfeasible.) However, you can export your Turtle Art creations to | Turtle Art is intended to be a stepping stone to the Logo programming language, but there are many restrictions compared to Logo. (Only numeric global variables and stack items are available, no lists or other data-structures. The conditionals and some of the functions only take constants or variables, not expressions. Limited screen real-estate makes building large programs unfeasible.) However, you can export your Turtle Art creations to [Berkeley Logo]. Turtle Art also has a (limited) facility for sensor input, so, for example, you can move the Turtle based upon sound volume or pitch. | ||
Turtle Art was written by Brian Silverman and is maintained by Walter Bender. Arjun Sarwal added the sensor features. Luis Michelena contributed to the "named" action and box blocks.. | |||
==Learning with Turtle Art== | ==Learning with Turtle Art== | ||