Lemonade Stand: Difference between revisions

Mdd8919 (talk | contribs)
Echo35 (talk | contribs)
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- Creating seasons to vary prices and product demand<br />
- Creating seasons to vary prices and product demand<br />
- Possibly making materials perishable to increase difficulty<br />
- Possibly making materials perishable to increase difficulty<br />
- Making an intuitive program that can be easily learned, and which has replay value
- Making an intuitive program that can be easily learned, and which has replay value<br />
- Weather patterns impacting sales<br>
- Weather patterns impacting sales<br />
- Advanced mode: changing the recipe for your "lemonade"<br>
- Advanced mode: changing the recipe for your "lemonade"<br />
- Bargaining/haggling<br>
- Bargaining/haggling<br />
- Random events that may influence supplies and/or cost and/or customers<br>
- Random events that may influence supplies and/or cost and/or customers<br />
- Potential use of network, competitive or cooperative modes<br>
- Potential use of network, competitive or cooperative modes<br />
- Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br />


- Cool Random Events:
- Cool Random Events:
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A lemon truck crashes in front of your stand
A lemon truck crashes in front of your stand
     +10 lemons
     +10 lemons


==Potential Problems==
==Potential Problems==