Fortune Hunter: Difference between revisions

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:• '''Weapon''':
:• '''Weapon''':
= Developer's Corner =
== Contacts ==
<table>
<tr>
<td>
<div style="border: 1px solid black; width: 250px; padding: 5px;">
<div style="border-bottom: 1px solid black">[[User:KnightMearh| Jonathan Meschino]] (4th Year @ RIT)</div>
email: [mailto:jmeschino@mail.rit.edu jmeschino@mail.rit.edu]
</div>
</td><td>
<div style="border: 1px solid black; width: 250px; padding: 5px;">
<div style="border-bottom: 1px solid black">[[User:esk7610| Eric Kenvin]] (3rd Year @ RIT)</div>
email: [mailto:eric.kenvin@mail.rit.edu eric.kenvin@mail.rit.edu]
</div>
</td></tr>
<tr><td>
<div style="border: 1px solid black; width: 250px; padding: 5px;">
<div style="border-bottom: 1px solid black">[[User:prestonj| Preston Johnson]] (3rd Year @ RIT)</div>
email: [mailto:ppj4700@g.rit.edu ppj4700@g.rit.edu]
</div>
</td><td>
<div style="border: 1px solid black; width: 250px; padding: 5px;">
<div style="border-bottom: 1px solid black">[[User:DaveSilver| David Silverman]] (3rd Year @ RIT)</div>
email: [mailto:drs5669@g.rit.edu drs5669@g.rit.edu]
</div>
</td></tr>
<tr><td>
<div style="border: 1px solid black; width: 250px; padding: 5px;">
<div style="border-bottom: 1px solid black">[[User:Kdh7733| Kevin Hockey]] (4th Year @ RIT)</div>
email: [mailto:kdh7733@g.rit.edu kdh7733@g.rit.edu]
</div>
</td><td>
<div style="border: 1px solid black; width: 250px; padding: 5px;">
<div style="border-bottom: 1px solid black">[[User:Jlew| Justin Lewis]] (4th Year @ RIT)</div>
email: [mailto:jtl1728@rit.edu jtl1728@rit.edu]
</div>
</td></tr>
<tr><td>
<div style="border: 1px solid black; width: 250px; padding: 5px;">
<div style="border-bottom: 1px solid black">[[User:MikeDeVine| Mike DeVine]] (3rd Year @ RIT)</div>
email: [mailto:pixelshredder@hotmail.com pixelshredder@hotmail.com]
</div>
</td></tr>
</table>
:Interested in helping with Fortune Hunter, please contact us? We are always seeking programmers, testers, and anyone else to join our team.
:Download the current version of the game [http://git.sugarlabs.org/projects/project-xavier here] to play and check out the code!
:To install as an activity, copy the MAFH.activity folder into your Activities directory, and restart.  The MAFH activity will then be in the list of activities.
'''''Consultants'''''
<table>
<tr>
<td>
<div style="border: 1px solid black; width: 250px; padding: 5px;">
<div style="border-bottom: 1px solid black"> [[User:Mchua| Mel Chua]]</div>
Red Hat, Sugarlabs
</div>
</td><td>
<div style="border: 1px solid black; width: 250px; padding: 5px;">
<div style="border-bottom: 1px solid black"> [[User:Sdz| Sebastian Dziallas]]</div>
Sugar on a Stick
</div>
</td></tr></table>
:We appreciate all of your help and suggestions. Thank you!
== Development Meetings ==
:When: Wednesday Nights 6-8pm
:Where: Room 2050 (Game Design Labs) @ Building 70 (GCCIS), RIT
:When: Friday Mornings 11:30am-1pm
:Where: online @ IRC (url: [http://webchat.freenode.net webchat.freenode.net] - channel: #MAFH)
:When: Friday Nights 4-7pm
:Where: Room 2050 (Game Design Labs) @ Building 70 (GCCIS), RIT
:Also note that we continue to work Monday through Friday regularly, usually @ RIT's Innovation Center (Building 78). This will continue until March 2010.
:Meeting times and locations are subject to change as needed. For more information, contact someone on the [http://wiki.sugarlabs.org/go/Fortune_Hunter#Meet_the_Team Team].
== Milestones ==
''Today is {{CURRENTMONTHNAME}} {{CURRENTDAY}}, {{CURRENTYEAR}}.''
* denotes topic
&rarr; denotes subtopic of above-listed topic
'''Precursor &rarr; Weeks 1 - 2''' (September 6 - September 26, 2009)
* <s>familiarize with OLPC XOs</s>
* <s>familiarize with open source community</s>
* <s>familiarize with git versioning</s>
* <s>familiarize with python</s>
'''Week 3''' (September 27 - October 3)
* <s>mess with GB mode</s>
* <s>set up and familiarize new git repository</s>
* <s>class structure</s>
* <s>review python</s>
* <s>familiarize with pygame</s>
* <s>cannibalize!</s>
'''Week 4''' (October 4 - October 10)
* <s>work on prototyping of tougher game elements</s>
* <s>create class structure</s>
* <s>begin coding world (map)</s>
'''Week 5''' (October 11 - October 17)
* <s>begin coding travel system</s>
&rarr; <s>ability to move from room to room</s>
* <s>begin coding combat system</s>
&rarr; <s>get the 'combat stage' set up for functionality</s>
* <s>work on placeholder graphics to be loaded into game</s>
'''Week 6 - 7''' (October 18 - October 31)
* <s>finish travel system</s>
&rarr; <s>debug any issues or conflicts</s>
&rarr; <s>text notifications of choices</s>
&rarr; <s>polish it off to fully working</s>
* <s>finish combat system</s>
&rarr; <s>have exchange of turns</s>
&rarr; <s>menu that works for choices</s>
&rarr; <s>text notification for choices</s>
&rarr; <s>basic battle is functional from start to finish</s>
* <s>switch between travel and combat system from main world</s>
'''Week 8''' (November 1 - November 7)
* <s>begin working on GUI and Menu systems</s>
&rarr; <s>set up in game</s>
&rarr; <s>make functional</s>
'''Week 9''' (November 8 - November 14)
* <s>game design documentation!</s>
&rarr; <s>extremely detailed account of current project and future goals/ directions.</s>
* <s>additional features:</s>
&rarr; <s>student vs class progress, class vs class progress - data analysis</s> - moved to future
&rarr; <s>multiple graphic sets (region based)</s> - moved to future
'''Week 10+''' (November 14 - November 28)
* <s>catch up to milestones</s>
* <s>test copy of game thus far</s>
&rarr; <s>improve elements</s>
* <s>KEEP TESTING AND ADDING CONTENT!</s>
* <s>more time granted!</s>
'''Week 11''' (November 29 - December 5)
* <s>finish implementing Battle Menus</s>
&rarr; add in final graphics for battle menus
&rarr; <s>add division and geometry attacks</s>
* <s>finish alpha version of the Battle Engine</s>
&rarr; <s>integrate and test the Battle Engine with the Battle Menus and Main game.</s>
* <s>begin level designing</s>
'''Week 12''' (December 6 - December 12)
* fix bugs in Battle Engine.
* <s>add equipment, items, enemies, and bosses into Battle System</s>
* improve enemy battle AI.
* add more special attacks.
* begin Advanced testing of beta Battle Engine.
* <s>polish level 1 design</s>
* <s>make more dungeons</s>
'''Week 13+''' (December 13 - January 2, 2010)
* finish fixing bugs in Battle Engine.
* design door locks/puzzles
* rapid prototyping of door locks and puzzles
* design puzzle rooms
* <s>allow for a play through with multiple dungeons</s>
* Usability Testing
* <s>user group meeting @ RIT's Innovation Center, thursday 7-9pm</s>
'''Week 14''' (January 3 - January 9)
* redesign based on user tests
&rarr; code to reflect design changes
* add more puzzles and levels
* test new puzzles and levels
* begin work on Shop feature
'''Week 15''' (January 10 - January 16)
* finish shop feature
* integrate Shop with main game
* complete Beta version of game
* user testing
* start designing/scripting storyline
* start designing teacher side tools
'''Week 16''' (January 17 - January 23)
* begin coding Teacher Level Creator
* begin coding student stat system
* add more art assets (music, sound effects, art)
'''Week 17''' (January 24 - January 30)
* finalize all official level designs, and implement in game
* continue coding level editor
* continue coding stats system
* finalize storyline
* create and implement story and cut scenes
* user group meeting @ RIT's Innovation Center, thursday 7-9pm
* retest levels and add in updated art work as needed
'''Week 18''' (January 31 - February 6)
* add in additional sounds/cut scenes
* add in stats or re design stages if needed
* finish Stat System
* finish Level editor
* integrate into one teacher GUI
'''Week 19''' (February 7 - February 13)
* user tests of teacher GUI
* re-design/re-code phase
* compile game into xo activity
* compile teacher gui into xo activity
* make different story/art assets available based on locale
'''Week 20+''' (February 14 - March 7)
* final debugging/design/coding
* packaging and advertisement
* run final user test and globailzition checks
* finalize localization options
* release activity for XO
'''Future+''' (March 8+)
:* pending...
== Future Development ==
:In progress... future goals will be listed when project team is disbanned.
== Bugs/ Fixes ==
:Will release a working game copy in the upcoming week for public testing.
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== Game Suggestions ==
:Have an idea or suggestion for Fortune Hunter?
:Add them here:
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== Comments ==
:Have any other comments?
:Add them here:
- You guys are doing an awesome job! Can't wait to see more.
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{{Fortune_Hunter/Navigation}}