Difference between revisions of "Sugar Labs/Current Events"

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1. I was on a flight from Miami to Boston with Reuben Caron last night during which we discussed the hot-button topic of Flash games. Reuben was on his way back from a deployment that was heavy into Flash and was looking for a way to wean itself from a dependency on deprecated software that was both opaque and power hungry. Having just finished porting a Flash game to Sugar--it really is not so difficult--I suggested that we encourage the deployment to Sugarize their Flash assets. So we took a quick scan through their library and chose a reflective-symmetry game as a place to start. Two hours later, we had [[Activities/Reflection|Reflection]] running in Sugar. Version 2, which I wrote on the train into Cambridge this morning includes collaboration and a mode of symmetry not available in the original Flash game.
 
1. I was on a flight from Miami to Boston with Reuben Caron last night during which we discussed the hot-button topic of Flash games. Reuben was on his way back from a deployment that was heavy into Flash and was looking for a way to wean itself from a dependency on deprecated software that was both opaque and power hungry. Having just finished porting a Flash game to Sugar--it really is not so difficult--I suggested that we encourage the deployment to Sugarize their Flash assets. So we took a quick scan through their library and chose a reflective-symmetry game as a place to start. Two hours later, we had [[Activities/Reflection|Reflection]] running in Sugar. Version 2, which I wrote on the train into Cambridge this morning includes collaboration and a mode of symmetry not available in the original Flash game.
  
Ultimately, it comes down to sustainability. It is my opinion that deployments are capable of building capacity and writing simple Sugar activities that they can tailor to their needs and this is a skill that pays off in the short term--no need to sustain Flash--and the long term--they learn to build tools to solve problems.
+
Ultimately, it comes down to sustainability. It is my opinion that deployments are capable of building capacity and writing simple Sugar activities that they can tailor to their needs, and this is a skill that pays off in the short term--no need to sustain Flash--and the long term--they learn to build tools to solve problems.
  
 
2. I've been busy this week with some other programming tasks as well: enhancing Measure and Turtle Art to take advantage of stereo input: both analog audio and DC resistance modes. As a result, you can now attach multiple sensors to the microphone input of an XO 1.5 and read two channels of data. I wrote a simple [[:File:TAdual-sensor-mode.png|Turtle Art program]] to paint using a photo-resistor and a mechanical switch. Try doing that in Flash!!
 
2. I've been busy this week with some other programming tasks as well: enhancing Measure and Turtle Art to take advantage of stereo input: both analog audio and DC resistance modes. As a result, you can now attach multiple sensors to the microphone input of an XO 1.5 and read two channels of data. I wrote a simple [[:File:TAdual-sensor-mode.png|Turtle Art program]] to paint using a photo-resistor and a mechanical switch. Try doing that in Flash!!

Revision as of 23:07, 7 December 2011

What's new

This page is updated each week (usually on Monday morning) with notes from the Sugar Labs community. (The digest is also sent to the community-news at sugarlabs.org list, blogged at walterbender.org, and archived here.) If you would like to contribute, please send email to walter at sugarlabs.org by the weekend. (Also visit planet.sugarlabs.org.)

Sugar Digest

1. I was on a flight from Miami to Boston with Reuben Caron last night during which we discussed the hot-button topic of Flash games. Reuben was on his way back from a deployment that was heavy into Flash and was looking for a way to wean itself from a dependency on deprecated software that was both opaque and power hungry. Having just finished porting a Flash game to Sugar--it really is not so difficult--I suggested that we encourage the deployment to Sugarize their Flash assets. So we took a quick scan through their library and chose a reflective-symmetry game as a place to start. Two hours later, we had Reflection running in Sugar. Version 2, which I wrote on the train into Cambridge this morning includes collaboration and a mode of symmetry not available in the original Flash game.

Ultimately, it comes down to sustainability. It is my opinion that deployments are capable of building capacity and writing simple Sugar activities that they can tailor to their needs, and this is a skill that pays off in the short term--no need to sustain Flash--and the long term--they learn to build tools to solve problems.

2. I've been busy this week with some other programming tasks as well: enhancing Measure and Turtle Art to take advantage of stereo input: both analog audio and DC resistance modes. As a result, you can now attach multiple sensors to the microphone input of an XO 1.5 and read two channels of data. I wrote a simple Turtle Art program to paint using a photo-resistor and a mechanical switch. Try doing that in Flash!!

3. Christofer is doing more Sugar hacking (See [1]).

4. Aleksey Lim has gotten multilingual chat working again on the Sugar IRC channels (Well, just bilinugual for the moment: Spanish and English). Instructions on how to use the service are found here. Translation is provided by the Apertium project. The project accepts contributions to their translation system--those of you who are bilingual should please try to help.

Sugar Labs

Gary Martin has generated SOMs from the past few weeks of discussion on the IAEP mailing list:

Visit our planet for more updates about Sugar and Sugar deployments.

Community News archive

An archive of this digest is available.

Planet

The Sugar Labs Planet is found here.

Sugar in the news

18 Oct 2011 BDURobotics in Uruguay (video)
11 Aug 2011 Berlin.deGewinner des Berliner Landeswettbewerbs zu Open Source stehen fest
25 Jul 2011 CCC ClassicGarmin-sugarlabs development cycling team at Crit starting line
25 Jul 2011 CCC ClassicGarmin-sugarlabs development cycling team after Crit
13 Apr 2011 framablogL'expérience Sugar Labs préfigure-t-elle une révolution éducative du XXIe siècle?
05 Apr 2011 BusinesswireThe Government of Peru Expands the One Laptop Per Child Program with Local Manufacturing
31 Jan 2011 SundanceA Day in the Life – Peru
01 Dec 2010 velonationSugar Labs to back Garmin-Cervelo’s development team in unique arrangement
28 Oct 2010 UCRNuevas tecnologías deben estar al alcance de todos los niños y niñas
05 Oct 2010 xconomyOne Ecosystem per Child
08 Sep 2010 FLOSS WeeklySugar Labs
09 Aug 2010 ABC digitalIndicadores constatan el impacto positivo en el aprendizaje de niños
23 Jun 2010 ABC digitalXo para todas las escuelas de Caacupé
21 Jun 2010 La Nacion“Buscamos que los niños no solo usen softwares, sino que puedan crear uno”
20 Jun 2010 UltimaHora.comLa laptop une a padres, alumnos y docentes
15 Jun 2010 The HOLPC XO-1.5 software updated
10 Jun 2010 engadgetSugar on a Stick hits 3.0, teaches us about a new kind of fruit
27 May 2010 Pro Linux DESugar on a Stick v3 freigegeben (German)
27 May 2010 NY TimesOne Laptop Per Child Project Works With Marvell to Produce a $100 Tablet
27 May 2010 PC WorldOLPC Rules out Windows for XO-3
03 May 2010 WXXI: Mixed MediaInterview with Walter Bender (audio)
03 May 2010 Linux MagazineOLPC Computers for Palestinian Refugee Children
14 Apr 2010 National Science FoundationXO Laptops Inspire Learning In Birmingham, Alabama (video)
02 Apr 2010
15 Mar 2010 nbc13.comBirmingham City students opt to spend spring break in class, XO computer camps (video)
18 Feb 2010 LWNKarma targets easier creation of educational software
05 Feb 2010 iprofesionalLa PC barata de Negroponte desembarca en la Argentina para pelear contra Intel
14 Jan 2010 AALFOpen Systems for Broader Change
03 Jan 2010 Educacion 2.0PLAN CEIBAL, El Libro
14 Dec 2009 xconomySugar gets sweeter
10 Dec 2009 Ars TechnicaSugar software environment gets sweeter with version 2
09 Dec 2009 WiredNew Sugar on a Stick Brings Much Needed Improvements
08 Dec 2009 engadgetSugar on a Stick OS goes to 2.0, gets Blueberry coating and creamy Fedora 12 center (video)
07 Dec 2009 Teleread.orgSugar on a Stick: What it means for e-books and education
27 Nov 2009 CNET Japan「コードを見せて、もっと良くなるよ」と言える子どもが生まれる--Sugar Labsが描く未来
16 Nov 2009 zanichellisoftware libero a scuola
12 Nov 2009 opensuse.orgopenSUSE 11.2 Released
07 Nov 2009 My Broadband NewsMandriva 2010 packs a punch [and Sugar]
06 Nov 2009 GhanaWebOpen education and an IT-enabled economic growth in Ghana: Musings of a dutiful citizen
26 Oct 2009 Linux Magazine ESSoftware Libre como apoyo al aprendizaje
09 Oct 2009 interdisciplinesOLPC and Sugar: mobility through the community
08 Oct 2009 IBM developerWorks10 important Linux developments everyone should know about
01 Oct 2009 OLPC FranceInterview Walter Bender au SugarCamp
25 Sep 2009 The InquirerOne Laptop per Child marches on
18 Sep 2009 GroklawThe Role of Free Software in Education
18 Sep 2009 ReutersSugar Labs and Free Software Foundation Celebrate Software Freedom Day
17 Sep 2009 ICTDev.orgDream Again with One Laptop per Child
26 Aug 2009 LatinuxAzúcar en una memoria USB
03 Aug 2009 Wired: Geek DadInventing a New Paradigm: SugarLabs and the Sugar UI
30 Jul 2009 ZanichelliSugar on a Stick: imparare insieme
23 Jul 2009 Everything USBRecycleUSB.com - Donate your Flash Drives for a Good Cause
22 Jul 2009 OLPC FranceSugar : mauvaise presse et mise au point
13 Jul 2009 Spiegel OnlineDas zuckersüße Leichtbau-Linux
07 Jul 2009 ComputerWorldUKGran Canaria Desktop Summit: a Study in Contrasts
06 Jul 2009 Windows ForestUSBメモリなどから“OLPC”用のOSを利用できる「Sugar on a Stick」が無償公開
02 Jul 2009 Howard County LibrarySugar on a Stick
27 Jun 2009 DeutschlandfunkSüßes für die Kleinen: Sugar ist Linux speziell für Kinder (in Deutsch)
26 Jun 2009 EduTechSugar on a stick, and other delectables (praise for the lowly USB drive)
26 Jun 2009 Ars TechnicaSugar on a Stick brings sweet taste of Linux to classrooms
24 Jun 2009 BBCOLPC software to power aging PCs
24 Jun 2009 Technology Review$100 Laptop Becomes a $5 PC
15 Jun 2009 TechSavvyKidsEpisode 10 FOSSVT: Sugar on a Stick (audio)
10 Jun 2009 LWN.netSugar moves from the shadow of OLPC
27 May 2009 LWN.netActivities and the move to context-oriented desktops (subscriber link)
27 May 2009 Business WireDailymotion Launches Support for Open Video Formats and Video HTML Tag
01 May 2009 GuysoftNokia N810 Running OLPC Sugar
29 Apr 2009 El MercurioAsí se vivió la fiesta del software libre
27 Apr 2009 ostaticSugar on a Stick: Good for Kids' Minds (and School Budgets)
25 Apr 2009 Free Software MagazineThe Bittersweet Facts about OLPC and Sugar
24 Apr 2009 Ars TechnicaFirst taste: Sugar on a Stick learning platform
22 Apr 2009 BetanewsBeta of Live USB Sugar OS opens
27 Mar 2009 Mass High TechGoogle promotes summer open-source internships
18 Mar 2009 MetropolisA Good Argument
16 Mar 2009 Laptop MagazineSugar Labs’ New Version of Sugar Learning Platform Is Netbook and PC Ready
16 Mar 2009 Market WatchSugar Labs Nonprofit Announces New Version of Sugar Learning Platform for Children, Runs on Netbooks and PCs
14 Feb 2009 OLPC Learning Club – DCLearning Learning on a Stick
05 Feb 2009 xconomySugar Beyond the XO Laptop: Walter Bender on OLPC, Sucrose 0.84, and “Sugar on a Stick”
26 Jan 2009 Linus MagazineSugar Defies OLPC Cutbacks
19 Jan 2009 Feeding the PenguinsThe status of Sugar, post-OLPC
16 Jan 2009 OLPC NewsSugar on Acer Aspire One & Thin Client via LTSP
12 Jan 2009 Bill Kerrthoughts about olpc cutbacks
07 Jan 2009 Ars TechnicaOLPC downsizes half of its staff, cuts Sugar development
06 Jan 2009 OLPC NewsAn Inside Look at how Microsoft got XP on the XO
30 Dec 2008 OLPC NewsSugar Labs Status at Six Months
22 Dec 2008 The GNOME ProjectSugar Labs, the nonprofit behind the OLPC software, is joining the GNOME Foundation
16 Dec 2008 Feeding the PenguinsSugar git repository change
14 Dec 2008 NPRLaptop Deal Links Rural Peru To Opportunity, Risk (Part 2)
13 Dec 2008 NPRLaptops May Change The Way Rural Peru Learns (Part 1)
09 Dec 2008 SFCSugar Labs joins Conservancy
31 Oct 2008 Linux DevicesAn OLPC dilemma: Linux or Windows?
10 Oct 2008 Feeding the PenguinSugar on Ubuntu
21 Sep 2008 GroklawInterview with Walter Bender of Sugar Labs
17 Sep 2008 Bill KerrSugar Labs
16 Sep 2008 Open SourceSugar everywhere
28 Aug 2008 OLPC NewsAn answer to Walter Bender's question 22
20 Aug 2008 OLPC NewsSugarize it: Intel Classmate 2
08 Aug 2008 Investor's Business Daily'Learning' Vs. Laptop Was Issue
06 Aug 2008 OLPC NewsTwenty-three Questions on Technology and Education
18 Jul 2008 Bill Kerrevaluating Sugar in the developed world
28 Jun 2008 OLPC NewsA Cutting Edge Sugar User Interface Demo
18 Jun 2008 PC WorldOLPC Spin-off Developing UI for Intel's Classmate PC
17 Jun 2008 DatamationIf Business Succeeds with GNU/Linux, Why Not OLPC?
11 Jun 2008 LinuxInsiderThe Sweetness of Collaborative Learning
06 Jun 2008 Bill Kerruntangling Free, Sugar, and Constructionism
06 Jun 2008 Open EducationWalter Bender Discusses Sugar Labs Foundation
06 Jun 2008 BusinessWeekOLPC: The Educational Philosophy Controversy
05 Jun 2008 Code CultureThe Distraction Machine
05 Jun 2008 BusinessWeekOLPC: The Open-Source Controversy
27 May 2008 The New York TimesWhy Walter Bender Left One Laptop Per Child
26 May 2008 Ars TechnicaOLPC software maker splits from X0 hardware, goes solo
22 May 2008 BetaNewsLinux start-up Sugar Labs in informal talks with four laptop makers
16 May 2008 OSTATICOLPC's Open Source Sugar Platform Aims for New Hardware
16 May 2008 PCWorldBender Forms Group to Promote OLPC's Sugar UI
16 May 2008 MHTBender jumps from OLPC, founds Sugar Labs
16 May 2008 News.comSugar Labs will make OLPC interface available for Eee PC, others
16 May 2008 Feeding the PeguinsThe future of Sugar
16 May 2008 Sugar listA few thoughts on SugarLabs
16 May 2008 xconomyBender Creates Sugar Labs—New Foundation to Adapt OLPC’s Laptop Interface for Other Machines
16 May 2008 BBC'$100 laptop' platform moves on
15 May 2008 OLPC wikiDual-boot XO Claim: OLPC will not work to port Sugar to Windows.
16 May 2008 SoftpediaBender Launches Sugar Labs for Better Development of OLPC's Sugar UI

Press releases

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