Produce Puzzle Roadmap: Difference between revisions

New page: * Music Toggle o Choice to shut up the music * More Explosive Ending o currently only plays a "clapping" sound when you win, and a "duh" when you lose. ...
 
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    * Music Toggle
==Produce Puzzle Roadmap===
          o Choice to shut up the music
 
    * More Explosive Ending
==Compatability Issues==
          o currently only plays a "clapping" sound when you win, and a "duh" when you lose.
* Needs a new Sugarized icon
          o no visual notification when the user wins the game
* Needs the Sugar toolbar at the top
    * timer
* Needs to be changed from HelloWorld.activity to ProducePuzzle.activity
          o user can see how long they played
* Bundling needs to be compatible with new Sugar build
    * Scalable
* Doesn't like to resume after "minimizing"
          o change the difficulty level
** No icon on the top of Sugar window with other running programs
          o If student is on 3rd grade level, the fruits wont be greater than 5,
 
          o if they want a challenge, they can have a larger grid with higher fruit values
==Playability Issues==
    * fills more of the screen
* Ability to toggle music
          o have the fruits take up the screen,
* More dynamic ending
          o as the game gets more difficult, more fruits will fill the screen
** No visual notification user wins the game (fireworks, something exciting)
          o makes the fruits smaller
** Should move on to new game automatically
    * does not spawn all fruits all the time
* More scalable
    * move automatically to new games
** Ability to change fruit max values on the fly
    * new "suggarized icon
** Ability to have some fruit values solved for them
          o struoek and fill colors
* Does not spawn all fruits all the time
          o new icons (orange?)
 
    * change from hello world. activity to produce puzzle activity
 
    * no resume after "miniumizing"
==Wishlist==
    * bundle_name @ activity.info
* Timer
          o WARNING ERROR MESSAGE
** See how long they've played
    * toolbar on top
** Race against clock mode
          o is the window covering everything.
* Fill more of screen
** Scales itself similarly to how the maze game does
* New fruit icons