Produce Puzzle Roadmap: Difference between revisions
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** No icon on the top of Sugar window with other running programs | ** No icon on the top of Sugar window with other running programs | ||
==Playability Issues== | ===Playability Issues=== | ||
* Ability to toggle music | * Ability to toggle music | ||
* More dynamic ending | * More dynamic ending | ||
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==Wishlist== | ===Wishlist=== | ||
* Timer | * Timer | ||
** See how long they've played | ** See how long they've played | ||
Revision as of 17:57, 11 April 2009
Compatability Issues
- Needs a new Sugarized icon
- Needs the Sugar toolbar at the top
- Needs to be changed from HelloWorld.activity to ProducePuzzle.activity
- Bundling needs to be compatible with new Sugar build
- Doesn't like to resume after "minimizing"
- No icon on the top of Sugar window with other running programs
Playability Issues
- Ability to toggle music
- More dynamic ending
- No visual notification user wins the game (fireworks, something exciting)
- Should move on to new game automatically
- More scalable
- Ability to change fruit max values on the fly
- Ability to have some fruit values solved for them
- Does not spawn all fruits all the time
Wishlist
- Timer
- See how long they've played
- Race against clock mode
- Fill more of screen
- Scales itself similarly to how the maze game does
- New fruit icons