Fortune Hunter: Difference between revisions

Esk7610 (talk | contribs)
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== Milestones ==
== Milestones ==
We are currently engaged in Week 3.
* denotes subtopic of above-listed item


Week 1
Week 1
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- Set up and familiarize new git repo
- Set up and familiarize new git repo
- Milestones detailed


- Class structure
- Class structure
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Week 2
Week 2


- prototyping }C
- work on prototyping of tougher game elements


- create classes
- create class structure


- begin coding world and travel system
- begin coding world (map)




Week 3
Week 3


- continue coding
- finish basic world
 
- begin coding travel system
 
* ability to move from room to room
 
- begin coding combat system


- begin coding battle system
* get the 'stage' set up for functionality




Week 4
Week 4


- Continue coding
- finish travel system
 
* debugged any issues or conflicts, text notifications of choices
 
- switch between travel and combat system
 
- work on combat system


- Finish basic level
* have exchange of turns, menu that works for choices, text notification for choices


- work on placeholder graphics to be loaded into game


Week 5
Week 5


- Improve level
- continue combat system
 
* HP & PP update, basic battle is functional from start to finish
 
- begin working on GUI and Menus
 
* set up Store and menu systems, equipping gear (weapon, armor, items)
 
- work on data recognition. this is updating the topics around the players level of familiarity with a given topic. make sure older topics are still rotated in for reiteration.
 
Week 6
 
- finish off all primary projects to ensure one play through of one level can happen start to finish
 
- work on actual graphics and load them into game (replace placeholders)
 
- game design documentation! extremely detailed account of current project and future goals/ directions.
 
- additional features:
 
* student vs class progress, class vs class progress - data analysis
 
* multiple levels
 
* multiple graphic sets (region based)
 
* possible alternate game modes


- add levels
WEEK 7


- TESTING
- TESTING


- add features (blue sky stuff) if time
- KEEP TESTING AND ADDING CONTENT


==Progress==
==Progress==