Fortune Hunter/Game: Difference between revisions
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Sample null string, also used for an empty room: “000000000000000000000” | Sample null string, also used for an empty room: “000000000000000000000” | ||
The very first line of the text file is the room dimensions in the format of column | The very first line of the text file is where the room dimensions are written in the format of column by row (CxR). Each room will be listed in the text file on a separate line. | ||
Here is a quick reference for writing these strings. ‘( )’ indicates one string element as each option is contained within. Remember that ‘0’ is used as a default and placeholder and ‘#’ represents an enemy / item ID tag. | |||
(N) (ulpbex) (S) (ulpbex) (W) (ulpbex) (E) (ulpbex) (MP) (#) (#) (#) (#) (#) (vh) (#) (vh) (#) (vh) (#) (vh) | |||
'''To see what a full dungeon input text file looks like, here is the input to Dungeon 1 of Fortune Hunter.''' | '''To see what a full dungeon input text file looks like, here is the input to Dungeon 1 of Fortune Hunter.''' | ||