Design Team/Activity Touch Input: Difference between revisions

Garycmartin (talk | contribs)
Line 1: Line 1:
==Turtle Art==
==Turtle Art==
* Canvas zooming in/out with pinch gesture
* Canvas zooming in/out with pinch gesture
:Right now, there is no canvas zooming at all... just block zooming.
* Canvas scrolling when dragging canvas
* Canvas scrolling when dragging canvas
:Will experiment with that one for v138
* Default to large blocks when used on a touch device to reduce obscuring effect of fingers & improve hit target. Perhaps extend the block shapes to have an otherwise blank  'gripper/ridged' area to the left or right
* Default to large blocks when used on a touch device to reduce obscuring effect of fingers & improve hit target. Perhaps extend the block shapes to have an otherwise blank  'gripper/ridged' area to the left or right
:What is the purpose of the gripper?
* Portrait orientation clips too many toolbar icons (expect portrait orientation to be used much more frequently on tablet devices)
* Portrait orientation clips too many toolbar icons (expect portrait orientation to be used much more frequently on tablet devices)
:As of v137, there is a scroll mechanism for clipped palettes...
* Toolbar hover hints clobbering view of block palettes (due to touch activation leaving pointer over toolbar buttons )
* Toolbar hover hints clobbering view of block palettes (due to touch activation leaving pointer over toolbar buttons )
:These can be turned off and could be by default.
* Allow escaping from full screen mode (see Read for improved behaviour)
* Allow escaping from full screen mode (see Read for improved behaviour)