Summer of Code/2014: Difference between revisions
No edit summary |
|||
Line 58: | Line 58: | ||
|- | |- | ||
!valign=top | [[File:Platipy-thumb.png|90px|center|thumbnail|Platipy Project]] || valign=top | Spyral (Platipy) || valign=top | Austin Cory Bart, Robert Deaton||align=left valign=top | | !valign=top | [[File:Platipy-thumb.png|90px|center|thumbnail|Platipy Project]] || valign=top | Spyral (Platipy) || valign=top | Austin Cory Bart, Robert Deaton||align=left valign=top | | ||
;Brief explanation: [http://platipy.readthedocs.org/en/latest/ "Spyral"] is a Pygame replacement.. | ;Brief explanation: [http://platipy.readthedocs.org/en/latest/ "Spyral"] is a Pygame replacement designed to make the process of developing pygame games for the XO laptop a lot easier. It's part of the Platipy project, that documents the process and Spyral. Spyral is still being actively developed, but is already mature enough for game development. | ||
;Expected results: | ;Expected results: There are a number of features that we want to add to Spyral: improved collision handling, an audio API (even just exposing Pygames), hex-grid support, window/mac application freezing, more Widgets and Form functionality. We also wish to extend more of the documentation on how to create educational games; tutorials on our advanced features like layering, styles, the event handler, etc. | ||
;Knowledge prerequisite: Strong background in Python, prefered experience with Pygame. | ;Knowledge prerequisite: Strong background in Python, prefered experience with Pygame. | ||
|} | |} |