Karma/Dictionary

< Karma
Revision as of 00:27, 22 July 2009 by ChristophD (talk | contribs)
  • activity text: blue-print for the activity and contains every piece of information the developers need to implement the activity
  • assets: multimedia objects such as images, sounds and videos that are used in Karma lessons
  • bundle: a collection of lessons, possible also including Karma utilities and a HTML 5 capable browser (see Karma/Bundle_layout for more details)
  • exercise:
  • game:
  • karmaplatz: landing page (formerly known as MenuStage in E-Paath)
  • lesson: a self-contained unit of Karma content
  • lesson plan: detailed overview of how teachers can use the activity in the classroom, which homework can be assigned to pupils, etc.
  • review:
  • teacher's note: document detailing learning goals, (possibly) links to related school book contents, ideas for preceding and follow-up activities, etc.
  • tutorial:
  • unobtrusive javascript