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− | * Music Toggle
| + | ==Produce Puzzle Roadmap=== |
− | o Choice to shut up the music
| + | |
− | * More Explosive Ending
| + | ==Compatability Issues== |
− | o currently only plays a "clapping" sound when you win, and a "duh" when you lose.
| + | * Needs a new Sugarized icon |
− | o no visual notification when the user wins the game
| + | * Needs the Sugar toolbar at the top |
− | * timer
| + | * Needs to be changed from HelloWorld.activity to ProducePuzzle.activity |
− | o user can see how long they played
| + | * Bundling needs to be compatible with new Sugar build |
− | * Scalable
| + | * Doesn't like to resume after "minimizing" |
− | o change the difficulty level
| + | ** No icon on the top of Sugar window with other running programs |
− | o If student is on 3rd grade level, the fruits wont be greater than 5,
| + | |
− | o if they want a challenge, they can have a larger grid with higher fruit values
| + | ==Playability Issues== |
− | * fills more of the screen
| + | * Ability to toggle music |
− | o have the fruits take up the screen,
| + | * More dynamic ending |
− | o as the game gets more difficult, more fruits will fill the screen
| + | ** No visual notification user wins the game (fireworks, something exciting) |
− | o makes the fruits smaller
| + | ** Should move on to new game automatically |
− | * does not spawn all fruits all the time
| + | * More scalable |
− | * move automatically to new games
| + | ** Ability to change fruit max values on the fly |
− | * new "suggarized icon
| + | ** Ability to have some fruit values solved for them |
− | o struoek and fill colors
| + | * Does not spawn all fruits all the time |
− | o new icons (orange?)
| + | |
− | * change from hello world. activity to produce puzzle activity
| + | |
− | * no resume after "miniumizing"
| + | ==Wishlist== |
− | * bundle_name @ activity.info
| + | * Timer |
− | o WARNING ERROR MESSAGE
| + | ** See how long they've played |
− | * toolbar on top
| + | ** Race against clock mode |
− | o is the window covering everything.
| + | * Fill more of screen |
| + | ** Scales itself similarly to how the maze game does |
| + | * New fruit icons |