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| [[Image:physics-toolbar.png|800px]] | | [[Image:physics-toolbar.png|800px]] |
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− | '''Stop/Start''' allows you to stop time and start it again, allowing you to build constructions without them collapsing while you work. ''<Ctrl>+space'' | + | '''Stop/Start:''' allows you to stop time and start it again, allowing you to build constructions without them collapsing while you work. ''<Ctrl>+space'' |
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− | '''Draw''' click and hold to draw any shape you'd like! ''<Ctrl+D>'' | + | '''Draw:''' click and hold to draw any shape you'd like! ''<Ctrl+D>'' |
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− | '''Circle''' circles of any radius. Click (center) drag and release (outer edge). ''<Ctrl+C>'' | + | '''Circle:''' circles of any radius. Click (center) drag and release (outer edge). ''<Ctrl+C>'' |
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− | '''Triangle''' triangles (equilateral) of any size and initial rotation. Click (center of base) drag and release. ''<Ctrl+T>'' | + | '''Triangle:''' triangles (equilateral) of any size and initial rotation. Click (center of base) drag and release. ''<Ctrl+T>'' |
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− | '''Box''' rectangles of any dimension. Click (corner) drag + release (opposite corner). ''<Ctrl+B>'' | + | '''Box:''' rectangles of any dimension. Click (corner) drag + release (opposite corner). ''<Ctrl+B>'' |
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− | '''Polygon''' as many sides as you would like. Draw your own N-gon. Click, drag and release for each point, to end return to the start point. ''<Ctrl+P>'' | + | '''Polygon:''' as many sides as you would like. Draw your own N-gon. Click, drag and release for each point, to end return to the start point. ''<Ctrl+P>'' |
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− | '''Grab''' drag existing objects around with the mouse. ''<Ctrl+G>'' | + | '''Grab:''' drag existing objects around with the mouse. ''<Ctrl+G>'' |
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− | '''Motor''' click an object to pin and drive it with clockwise rotation. It is easiest to stop the simulation, place your object, add its motor, and resume the simulation again. ''<Ctrl+M>'' | + | '''Motor:''' click an object to pin and drive it with clockwise rotation. It is easiest to stop the simulation, place your object, add its motor, and resume the simulation again. ''<Ctrl+M>'' |
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− | '''Pin''' pin a shape to the screen, it can rotate about the pin. If you want to lock a shape in place, use two or more pins to stop it rotating. ''<Ctrl+O>'' | + | '''Pin:''' pin a shape to the screen, it can rotate about the pin. If you want to lock a shape in place, use two or more pins to stop it rotating. ''<Ctrl+O>'' |
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− | '''Joint''' connect two objects together with a rod. Click on any object, drag to another object and release to create the joint (each end of joint allows rotation). ''<Ctrl+J>'' | + | '''Joint:''' connect two objects together with a rod. Click on any object, drag to another object and release to create the joint (each end of joint allows rotation). ''<Ctrl+J>'' |
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− | '''Erase''' click on an object to erase it, or click and hold to draw a line of destruction--erasing everything in its path! ''<Ctrl+E>'' | + | '''Erase:''' click on an object to erase it, or click and hold to draw a line of destruction--erasing everything in its path! ''<Ctrl+E>'' |
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| {| border="1" cellpadding="20" cellspacing="0" | | {| border="1" cellpadding="20" cellspacing="0" |