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: You got it, we just have to decide whether it's best to have activity requests on the main TODO list or on sub-pages.  Right now I'm leaning towards the main TODO list, I want to impress people with how much work there is to do :)  [[User:Wade|Wade]] 19:52, 12 January 2009 (UTC)
 
: You got it, we just have to decide whether it's best to have activity requests on the main TODO list or on sub-pages.  Right now I'm leaning towards the main TODO list, I want to impress people with how much work there is to do :)  [[User:Wade|Wade]] 19:52, 12 January 2009 (UTC)
 
: Requests moved. [[User:Wade|Wade]] 21:00, 12 January 2009 (UTC)
 
: Requests moved. [[User:Wade|Wade]] 21:00, 12 January 2009 (UTC)
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==Inclusion criteria==
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There have been discussion of inclusion criteria over the years: i.e., which activities should be included in a Sugar distribution? I stumbled across this old post from October 2007 that still seems relevant. --[[User:Walter|Walter]] 22:04, 13 January 2010 (UTC)
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15. Core activities: There has been a discussion on the devel list
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about the criteria for inclusion of core activities on the laptop.
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We'd like to broaden the discussion. Some proposed "Criteria for
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Inclusion":
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A. Epistemological impact—to what degree does this activity positively
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impact learning? (This is of course the most important criteria.)
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B. Fun—is it fun? engaging?
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C. Quality—is the activity sufficiently robust in its implementation
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that it will not compromise the integrity or supportability of the
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system? Is the overall quality of the implementation adequate to meet
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our standards? Can the community be engaged in the process of testing
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and "certifying" and maintaining the activity?
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D.Sugarized—to what extent has the activity been integrated into
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Sugar, including UI, Journal, security, internationalization, etc.?
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Does the activity require the folding in of additional libraries and
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resources? (This has impact on robustness—positive and
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negative—support, bloat, and the overall usability, aesthetics, and
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perception of quality of the machine.)
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E. FOSS—is the activity and all of its dependencies free and open?
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F. Extensible—is the activity something the community can extend? Does
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it span multiple needs? (And does it have—or the potential of
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having—an upstream community of support?)
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G. Uniqueness—does the activity add a unique feature to the core?
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H. Expectations—does the activity meet the expectations of (children,
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teachers, parents, G1G1 audience, etc.)?
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I. Discoverable—is the core activity discoverable? (This is not to say
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that it shouldn't be hard work to fully exploit the power of an
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activity, but it should have a low barrier to entry.)