MikeDeVine

Joined 6 December 2009
35 bytes removed ,  18:33, 14 January 2010
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='''Mike DeVine'''=
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==Major==
 
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===Major===
      
[http://www.rit.edu/programs/program_detail.php?id=602 New Media: Interactive Development] (3rd Year Transfer Student)
 
[http://www.rit.edu/programs/program_detail.php?id=602 New Media: Interactive Development] (3rd Year Transfer Student)
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[http://www.rit.edu Rochester Institute of Technology]
 
[http://www.rit.edu Rochester Institute of Technology]
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===Skills/Abilities/Neat Tricks===
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==Skills/Abilities/Neat Tricks==
    
*Game Designer by trade
 
*Game Designer by trade
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*World Record-setting finger snapping skills (not as handy in an open-source work environment, but still entertaining)
 
*World Record-setting finger snapping skills (not as handy in an open-source work environment, but still entertaining)
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===Information===
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==Information==
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====About Me====
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===About Me===
    
I'm a third-year transfer IGM/New Media student, which essentially makes me the world's oldest freshman at 21. After graduating I hope to work in the game development field and eventually become a Game Designer at a major studio. It's been a long winding road for me to get here to RIT: I spent four years at my local two-year community college on Long Island in order to earn enough credits to transfer here with an Associate's in Computer Art- without breaking the bank to do so.
 
I'm a third-year transfer IGM/New Media student, which essentially makes me the world's oldest freshman at 21. After graduating I hope to work in the game development field and eventually become a Game Designer at a major studio. It's been a long winding road for me to get here to RIT: I spent four years at my local two-year community college on Long Island in order to earn enough credits to transfer here with an Associate's in Computer Art- without breaking the bank to do so.
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So yeah, I've been pretty bored with Long Island's lack of game design-related activities, and I'm looking forward to finally getting some experience in a role similar to what I can expect to see someday as a full-fledged Game Designer- and I love having the chance to be a part of something with such noble intentions like the OLPC project, and being able to actually make a tangible difference here. I've got some experience and abilities I can bring to the table aside from just straight-up programming (which I'm only barely proficient at); I guess I'm what you might call an 'ideas man', so hopefully I'll find enough ways to be useful on this project.
 
So yeah, I've been pretty bored with Long Island's lack of game design-related activities, and I'm looking forward to finally getting some experience in a role similar to what I can expect to see someday as a full-fledged Game Designer- and I love having the chance to be a part of something with such noble intentions like the OLPC project, and being able to actually make a tangible difference here. I've got some experience and abilities I can bring to the table aside from just straight-up programming (which I'm only barely proficient at); I guess I'm what you might call an 'ideas man', so hopefully I'll find enough ways to be useful on this project.
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====Projects====
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===Projects===
 
*eBook Reader/eBook Hosting & Distribution service - More info coming soon
 
*eBook Reader/eBook Hosting & Distribution service - More info coming soon
 
*[http://wiki.sugarlabs.org/go/Fortune_Hunter Fortune Hunter] - Artist
 
*[http://wiki.sugarlabs.org/go/Fortune_Hunter Fortune Hunter] - Artist
 
*[http://wiki.sugarlabs.org/go/Lemonade_Stand Lemonade Stand] - Artist
 
*[http://wiki.sugarlabs.org/go/Lemonade_Stand Lemonade Stand] - Artist
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====Contact====
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===Contact===
    
*Email: [mailto:pixelSHREDDER@gmail.com pixelSHREDDER@gmail.com]
 
*Email: [mailto:pixelSHREDDER@gmail.com pixelSHREDDER@gmail.com]
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