Changes

No change in size ,  19:36, 14 October 2010
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Once the digest has been displayed, the game returns to morning again.
 
Once the digest has been displayed, the game returns to morning again.
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==Difficulty Settings==
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*The current (as of 2.0) difficulty is now referred to as Impossible
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*Hard difficulty is the same as Impossible, but tells you your gross profit and expenses before the counting game
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*Normal difficulty is the same as Hard, but tells you your net profit as well.
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*Easy difficulty is the largest difference, with simpler prices (multiples of 25) and a larger profit margin.
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More ideas are encouraged
    
==Goals==
 
==Goals==
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** Implement activity log
 
** Implement activity log
 
** Get images for other parts of the game (events, weather, etc.)
 
** Get images for other parts of the game (events, weather, etc.)
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==Difficulty Settings==
  −
*The current (as of 2.0) difficulty is now referred to as Impossible
  −
*Hard difficulty is the same as Impossible, but tells you your gross profit and expenses before the counting game
  −
*Normal difficulty is the same as Hard, but tells you your net profit as well.
  −
*Easy difficulty is the largest difference, with simpler prices (multiples of 25) and a larger profit margin.
  −
  −
More ideas are encouraged
      
==Potential Problems==
 
==Potential Problems==
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