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PacMath
(view source)
Revision as of 10:49, 28 October 2010
30 bytes added
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10:49, 28 October 2010
→Milestones - Fall 2010
Line 138:
Line 138:
** Implement pause screen (2 hrs)
** Implement pause screen (2 hrs)
** Decide on feedback mechanism (Score, Lives, …) (1 hr)
** Decide on feedback mechanism (Score, Lives, …) (1 hr)
−
**
Refactor collision detection system (5 hrs)
+
**
Random question generation
<br/>
<br/>
* Week 9
* Week 9
** Sugarize the activity (5 hrs)
** Sugarize the activity (5 hrs)
** Implement multiple level capability (5 hrs)
** Implement multiple level capability (5 hrs)
−
**
Refine ghost movement
(5 hrs)
+
**
Refactor collision detection system
(5 hrs)
<br/>
<br/>
* Week 10
* Week 10
** Improve game speed (5 hrs)
** Improve game speed (5 hrs)
** Beautify game, intuitively redesign the UI (5 hrs)
** Beautify game, intuitively redesign the UI (5 hrs)
+
** Refine ghost movement (5 hrs)
<br/>
<br/>
* Week 11
* Week 11
Michael Kitson
43
edits