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The Sugar Network is an initiative to try to leverage collaborative, contributing, and learning behaviour in Sugar Learning Platform. It is started as the only possible option for connectivity-less Sugar deployments (but it is also being targeted to the Internet driven environments) and Peru in particular.
 
The Sugar Network is an initiative to try to leverage collaborative, contributing, and learning behaviour in Sugar Learning Platform. It is started as the only possible option for connectivity-less Sugar deployments (but it is also being targeted to the Internet driven environments) and Peru in particular.
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The intentions might be explained by the following selection from the [[Wikipedia:Fundamental_human_needs|Fundamental human needs]] with adding a column to briefly describe the Sugar Network's approach:
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The intentions might be explained by the [[#Needs|Needs]] that Sugar Network is trying to solve.
 
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{| class="wikitable"
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|-
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! width="175" | Need/Satisfaction
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! width="100" | Being (qualities)
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! width="100" | Having (things)
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! width="100" | Doing (actions)
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! width="100" | Interacting (settings)
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! scope="col" | Sugar Network<br>(solution)
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|-
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! scope="col" | Understanding
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| critical capacity, curiosity, intuition
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| literature, teachers, policies, educational
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| analyse, study, investigate,
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| schools, families, communities,
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! style="background: lightyellow" |
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|-
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! scope="col" | Participation
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| receptiveness, dedication, sense of humour
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| responsibilities, duties, work, rights
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| cooperate, dissent, express opinions
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| associations, parties, churches, neighbourhoods
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! style="background: lightyellow" |
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|-
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! scope="col" | Leisure
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| imagination, tranquillity, spontaneity
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| games, parties, peace of mind
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| day-dream, remember, relax, have fun
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| landscapes, intimate spaces, places to be alone
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! style="background: lightyellow" |
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|-
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! scope="col" | Creation
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| imagination, boldness, inventiveness, curiosity
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| abilities, skills, work, techniques
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| invent, build, design, work, compose, interpret
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| spaces for expression, workshops, audiences
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! style="background: lightyellow" |
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|-
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! scope="col" | Identity
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| sense of belonging, self-esteem, consistency
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| language, religions, work, customs, values, norms
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| get to know oneself, grow, commit oneself
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| places one belongs to, everyday settings
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! style="background: lightyellow" |
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|-
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! scope="col" | Freedom
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| autonomy, passion, self-esteem, open-mindedness
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| equal rights
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| dissent, choose, run risks, develop awareness
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| anywhere
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! style="background: lightyellow" |
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|}
      
The particular implementation is tailored by the following points:
 
The particular implementation is tailored by the following points:
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=== Project Coordinator ===
 
=== Project Coordinator ===
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== Workflows ==
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== Needs ==
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The needs that Sugar Network is trying to solve. They might be explained by the following selection from the [[Wikipedia:Fundamental_human_needs|Fundamental human needs]]:
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{| class="wikitable"
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|-
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! | Need
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! | Being (qualities)
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! | Having (things)
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! | Doing (actions)
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! | Interacting (settings)
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|-
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! scope="col" | [[#Understanding|Understanding]]
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| critical capacity, curiosity, intuition
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| literature, teachers, policies, educational
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| analyse, study, investigate,
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| schools, families, communities,
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|-
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! scope="col" | [[#Participation|Participation]]
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| receptiveness, dedication, sense of humour
 +
| responsibilities, duties, work, rights
 +
| cooperate, dissent, express opinions
 +
| associations, parties, churches, neighbourhoods
 +
|-
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! scope="col" | [[#Leisure|Leisure]]
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| imagination, tranquillity, spontaneity
 +
| games, parties, peace of mind
 +
| day-dream, remember, relax, have fun
 +
| landscapes, intimate spaces, places to be alone
 +
|-
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! scope="col" | [[#Creation|Creation]]
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| imagination, boldness, inventiveness, curiosity
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| abilities, skills, work, techniques
 +
| invent, build, design, work, compose, interpret
 +
| spaces for expression, workshops, audiences
 +
|-
 +
! scope="col" | [[#Identity|Identity]]
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| sense of belonging, self-esteem, consistency
 +
| language, religions, work, customs, values, norms
 +
| get to know oneself, grow, commit oneself
 +
| places one belongs to, everyday settings
 +
|-
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! scope="col" | [[#Freedom|Freedom]]
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| autonomy, passion, self-esteem, open-mindedness
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| equal rights
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| dissent, choose, run risks, develop awareness
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| anywhere
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|}
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=== Identity ===
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Each player should be able to create and manage a unique identity in the network. Every interaction of the player with the network should be accounted on the player's metrics, as eventually this may be part of the player dashboard. Each player may have an individual reputation, according to other players ratings made to his contributions.
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=== Understanding ===
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A player should be able to view all objects and apply the optional filters including the resource type, the visibility level, tags or the associated player/team. In this preview, we may be able to offer basic statistics of the object in order to give analytical perspective to the selection. The player should be able to select the object in order to participate in a deeper level where he should be able to explore the associated resources. Once an object have been selected by the player, he should be able to filter any type of contributions according to its ratings. As a player, I might receive events from the objects I'm subscribed to as well as personal events like invitations made by other players.
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=== Participation ===
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These are kinds of workflows that [[#Roles|Roles]] can take part in. The particular activity might involve several Players and several Roles.
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Any player might be able to comment any object, rate any contribution, edit any wiki, create any issue, attach any object to any gallery, become a follower of any object.  
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Identity: Each player should be able to create and manage a unique identity in the network. Every interaction of the player with the network should be accounted on the player's metrics, as eventually this may be part of the player dashboard. Each player may have an individual reputation, according to other players ratings made to his contributions.
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=== Creation ===
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Understanding: A player should be able to view all objects and apply the optional filters including the resource type, the visibility level, tags or the associated player/team. In this preview, we may be able to offer basic statistics of the object in order to give analytical perspective to the selection. The player should be able to select the object in order to participate in a deeper level where he should be able to explore the associated resources. Once an object have been selected by the player, he should be able to filter any type of contributions according to its ratings. As a player, I might receive events from the objects I'm subscribed to as well as personal events like invitations made by other players.
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Any player might be able to create a new project by defining a name, the type of project and the project objective(s). A project creator may be able to invite other players to follow/contribute to his project.
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Participation: Any player might be able to comment any object, rate any contribution, edit any wiki, create any issue, attach any object to any gallery, become a follower of any object.
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== Workflows ==
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Creation: Any player might be able to create a new project by defining a name, the type of project and the project objective(s). A project creator may be able to invite other players to follow/contribute to his project.
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These are kinds of workflows that [[#Roles|Roles]] can take part in. The particular activity might involve several Players and several Roles.
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== Views ==
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== Users Interface ==
    
From users point of view, The Sugar Network is represented by several kinds views:
 
From users point of view, The Sugar Network is represented by several kinds views: