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First boot process leads to the Sugar Home view, where the user can choose to review the welcome content by starting the Welcome activity. Once at the Sugar home view a Welcome Activity is available if the user wants to review the welcome content at a later time. The Activity should have a standard Sugar toolbar with buttons for back and next that render the content, centred, onto a plain white canvas (same colour as first boot background) with no borders. This allows for content imagers with no visible edge boundaries, or a seamless style of the content authors choosing (e.g. drop shadows, traditional frame, texture). Content images can be in varying width and height, up to some recommended maximum, always presented centred on the canvas.
 
First boot process leads to the Sugar Home view, where the user can choose to review the welcome content by starting the Welcome activity. Once at the Sugar home view a Welcome Activity is available if the user wants to review the welcome content at a later time. The Activity should have a standard Sugar toolbar with buttons for back and next that render the content, centred, onto a plain white canvas (same colour as first boot background) with no borders. This allows for content imagers with no visible edge boundaries, or a seamless style of the content authors choosing (e.g. drop shadows, traditional frame, texture). Content images can be in varying width and height, up to some recommended maximum, always presented centred on the canvas.
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* TODO: Design Welcome Activity svg icon
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* TODO: Design new Welcome Activity svg icon
* TODO: Add screenshot of Welcome activity mockup
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[[File:Welcome activity mockup.png|thumb|centre|640px|Simple viewer activity for welcome content after first boot. Ideally the image content should be shared between both first boot and activity implementations to reduce disk space usage and stay consistent. Should the first boot implementation check and look inside the Welcome activity bundle, or should the Activity look for content somewhere in the system? Using the Activity as the content source would allow for easy upgrading and modifying of the content using existing tools and infrastructure.]]
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