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2,327 bytes removed ,  05:57, 24 June 2012
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The user needs to quit the launched activity when finished to return to the Learn activity. Sugar treats the launched activity as a window opened by Learn and so gets confused if the user tries to return to Learn via the frame.
 
The user needs to quit the launched activity when finished to return to the Learn activity. Sugar treats the launched activity as a window opened by Learn and so gets confused if the user tries to return to Learn via the frame.
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==TinyMCE==
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The editor (TinyMCE) provides an edit toolbar:
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[[Image:tinymce_toolbar.png]]
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The tool bar has three rows of tools divided into groups by a vertical bar '|'
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The first group in the top row selects the font family: bold, italic, underline,  .
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The next group aligns the text: left, center, right, full (aligned both left and right).
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The third group has two lists. The first lists the css classes defined in the global stylesheet.
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It is not very useful in the editor. However, the second lists predefined text styles such as
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'paragraph' - the default for body text and several forms for headings. Heading 1 is appropriate for a screen or activity title, heading 2 for subtitles.
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In the second row, the first group selects a bulleted list (unordered) or a numbered list (ordered). The next group selects an outdent (move line left) and indent (move line right).
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The next group selects undo (roll back the previous edit) or redo (undo the undo).
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The last group in the second row has seven tools. These are not currently useful with the content editor.
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In the first group of the third row, the first tool inserts a horizontal rule. This is used in Learn to identify a screen boundary. In the second group, the first tool selects a superscript mode. The second sets a subscript mode. The tool in the third group allows the insertion of a special character from a table of special characters.
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===Special Formats===
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Sometimes lessons need special formatting. This is provided in edit mode by the + icon. In learn-50 there are three special formats: normal (table), Placetable, and Problems.
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The user obtains HTML formatting for a table by entering the number of columns and rows. The user can also specify a row of headers and provide the header titles.
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The Placetable is a special form of table used in Mathematics lessons. In this case the columns headers give the column place value. The Placetable can be for whole numbers or up to three decimal places (0 decimal places for whole numbers).
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The third option is to format arithmetic problems in column form. The user specifies the number of problems in that row (1-10). The problem is filled with the digit 9 so that the user can edit it to the needed values. Learn generates the problem with a monospace font so that the digits are aligned by place value.
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==Integration in the Karma Learning System==
 
==Integration in the Karma Learning System==
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