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− | Sugar is a high quality software platform for children to learn with, especially younger children. | + | Sugar is high quality software for children to learn with, especially younger children. |
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− | Sugar provides a framework for programs that encourage learning through self-discovery. | + | Sugar itself is a framework for programs called "Sugar Activities," which encourage learning through self-discovery. Collaboration, expression, and reflection are integrated into each Activity. |
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− | Collaboration, expression, and reflection are integrated into every Sugar program.
| + | Every Activity respects every user's freedom to run, study, modify and redistribute it, governed by software licenses compatible with the GNU General Public License. |
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− | Every Sugar program respects every user's freedom to run, study, modify and redistribute it, by licenses compatible with the GNU General Public License. | |
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| Our ultimate goal is for Sugar to be accessible to every child and every teacher in every school, all around the world. | | Our ultimate goal is for Sugar to be accessible to every child and every teacher in every school, all around the world. |
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− | We are growing our community to include users and contributors in all countries, in all languages, and in all cultures. | + | We grow our community to include users and contributors in all countries, in all languages, and in all cultures. |
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− | We are developing our software to run on every computer device, from desktops and laptops to tablets and smartphones. | + | We develop our software to run on every computer device, from desktops and laptops to tablets and smartphones. |
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− | Sugar began in 2005 as part of the One Laptop Per Child project and today it is vigorously developed by Sugar Labs, a volunteer-driven and non-profit organization. | + | Sugar began in 2005 as part of the One Laptop Per Child project. Today it is vigorously developed by Sugar Labs, a volunteer-driven and non-profit organization. |
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| 2016 Goals Include | | 2016 Goals Include |
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| * migrating all activity development to Github | | * migrating all activity development to Github |
| * cleaning up all sugar labs websites, starting with the wiki and issue tracker | | * cleaning up all sugar labs websites, starting with the wiki and issue tracker |
| + | * porting the most popular Activities to Sugarizer, a web-based version of Sugar |
| * etc | | * etc |