Activities/Text dungeon

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A text dungeon game for literacy and numeracy

Text dungeon.jpg

(Will transfer this page to Activities/Textdungeon if it gets to a working version.)

The dungeon File:Sampledungeon.doc description file is plain text and can be edited with the Write Activity. It is purposefully unencrypted and easily edited. 'Cheating' by reading or altering the dungeon is encouraged.

File:Textdungeon.doc is a version of the program's Python code which works from the command line

File:Textdungeon1.xo is a Sugarised install bundle, works Sugar 0.88 - 0.92

The intention is that children would both play and create dungeons to develop math, literacy and problem solving skills:

Playing the game

   visualise 2D spaces (could extend to 3D or even 4D)
   navigate compass directions N E S W and relationship to right, left
   text literacy
   can include subject related content
   problem solving 

Making/editing/reading a dungeon file

   all the above plus
   Cartesian coordinates
   variables
   word processing skills
   programming like skills
   create in any language 

[edit] Dungeon file format

[l,room x,room y] your location

[i, item, item ....] your inventory

[u,room x, room y, item, room x, .....] location of items

[d,room x, room y, direction, locked, room x, .....] status of wall/door segments, unlisted segments are locked, doors can be asymmetric

[r,room x,room y,direction,item which unlocks,open text,closed text,text when opening] one entry for each unlockable door

Sampledungonmap.jpg

For example, the Sampledungeon represented above is described by these strings

[u,0,0,lamp,0,1,key,1,1,sword,1,0,princess] #key in room 0,1 , sword in room 1,1 ,princess room 1,0

[d,0,0,0,0,0,1,2,0,0,1,1,1,1,1,2,1,1,1,3,0,1,0,0,0] #room 0,0 north door open, room 0,1 east door locked etc [edit] Keyboard commands

h - help

f - forward

r - right

l - left

b - list backpack contents

p item - pick up item

d item - drop item

u item - use item