Activity Team/Getting Involved

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Team Home   ·   Join   ·   Contacts   ·   Resources   ·   FAQ   ·   Roadmap   ·   To Do   ·   Meetings

Install Sugar

The easiest way is installing sugar from native packages.

If your favourite GNU/Linux distribution doesn't provide sugar or contains out-of-dated packages(in most cases you don't need latest minor release(like 0.82.1, 0.84.1), the good practise is looking for the last major release(0.82, 0.84)) you could consider possibility to use sugar-jhbuild - the system used by core developers to build sugar from last git sources.

As an activity developer in most cases you need only glucose module(its included to sugar-glucose or sugar packages).

If you want to create your own activity

What you need to do to create or share your activity.

Start coding

  • Create an account on and log in. Add your public SSH key to your account.
  • Create a new project (, projects, new). Make your project name lowercase, e.g. pippy, turtleart, paint. Put it in category "activities".
  • Initiate your project
  • You can copy/paste Hello World activity to get an example of usual files hierarchy.
  • Place your activity to ~/Activities/activity-name.activity directory.
    To test your activity in sugar environment:
    • use sugar command to run sugar as a regular window manager
    • use sugar-emulator command to run sugar in window mode(in Xephyr), could be useful to test your activity in current environment without re-loginning.
  • Consult with Activity Team/Resources to get useful links, Development Team/Almanac could be a good start page
  • Start coding :)

Share your activity

If you want to share your activity for broad audience:

  • Open a ticket on to create component for your activity e.g. #788
  • Using from activity root directory, create .pot file
  • Add the pootle user as a committer (from the "add committer" link on the mainline page) on
  • Open a ticket on to add your activity to pootle(sugar translation environment) e.g. #810
  • Upload a xo bundle(use to create bundle) to
    • Be sure to include a couple of screenshots of your activity in action.
    • Nominate your activity to the public
  • Create activity page<activity-name>
    keep in mind that page on targeted to users and page on wiki targeted to more experienced users and developers

Join the Activity Team

The Activity Team is newly formed and we are seeking members.

If you would like to join:

  1. Create a User page on if you have not already.
  2. Copy your SSH public key into your User page.
  3. Add a link to your User page to Activity Team/Contacts.
  4. Subscribe, and send an email introducing yourself to

If you are an independent developer who is interested in working on a Sugar activity, please introduce yourself and your project in an email to

Help the Activity Team

If you'd rather just start coding right now, it's easy to do!

  • Check Activity Team/TODO for ideas to work on. To start small, pick an Activity Feature Request. If you'd rather work on something harder, try one of the High Impact Tasks.
  • If you haven't already set up Sugar, see Activity Team/Resources.
  • Clone the Git repository for the project you picked and register it with Sugar.
git clone <project_url>
cd project_name
python dev
(Ctrl-Alt-Erase to restart Sugar)
  • Hack on the source code.
  • Create a patch file containing your changes.
git commit
git format-patch -1
  • Email 0001-My-change-description.patch to