Difference between revisions of "Features/Discovery mode"

From Sugar Labs
Jump to navigation Jump to search
Line 30: Line 30:
 
==Benefit to Sugar==
 
==Benefit to Sugar==
  
*Benefit to Teacher*
+
*Benefit to Teacher
 
-Teachers do not have to leave Sugar environment to learn key learning aspects of Sugar Activities
 
-Teachers do not have to leave Sugar environment to learn key learning aspects of Sugar Activities
 
-Teachers can quickly become familiar with key elements of Sugar Activities allowing them to implement more  
 
-Teachers can quickly become familiar with key elements of Sugar Activities allowing them to implement more  
Line 37: Line 37:
 
tool for teachers
 
tool for teachers
  
*Benefit to Learner*
+
*Benefit to Learner
 
-In some cases to get to the Constructivist lesson some prerequisite skills may need to be learned. Having access to Discovery
 
-In some cases to get to the Constructivist lesson some prerequisite skills may need to be learned. Having access to Discovery
 
Mode may be helpful in getting learners up to speed on basics of Sugar Activities which allows them to move to Higher-order goals,
 
Mode may be helpful in getting learners up to speed on basics of Sugar Activities which allows them to move to Higher-order goals,
Line 43: Line 43:
 
associated  
 
associated  
  
*Classroom Use Cases*
 
  
 
==User Experience==
 
==User Experience==

Revision as of 22:50, 27 February 2012

Summary

Owner

  • Name: John Tierney
  • Email: jtis4stx@hotmail.com

Looking for collaborators

Current status

Work In Progress

  • Targeted release: 0.98
  • Last updated: 02/27/12
  • Percentage of completion:


Detailed Description

Description:

The idea behind Discovery Mode is to have a training aid available for teachers, instructors, or learning facilitators that resides inside the Sugar activities themselves. For teachers or instructors that want to use the Sugar Learning Platform and leverage its constructivist principles, it is very important to have this facilitator/guide keenly aware of the functionality within each Sugar Activity so they can plan their Constructivist Learning Environment appropriately to the benefit of the individual learners. I do not know if this is technically possible.

Could we create a situation where a Sugar Activity could have two modes:

  • Activity Mode-Operates as is
  • Discovery Mode-Here when a palette opens inside a Sugar Activity instead of revealing choices the palette includes a description and use case of that icon or process.


Benefit to Sugar

  • Benefit to Teacher

-Teachers do not have to leave Sugar environment to learn key learning aspects of Sugar Activities -Teachers can quickly become familiar with key elements of Sugar Activities allowing them to implement more effectively to the benefit of their learners -If use cases can be embedded or through links to use cases stored in the Journal this could be a great Professional Development tool for teachers

  • Benefit to Learner

-In some cases to get to the Constructivist lesson some prerequisite skills may need to be learned. Having access to Discovery Mode may be helpful in getting learners up to speed on basics of Sugar Activities which allows them to move to Higher-order goals, creative thinking, discovery, and inquiry learning that are key principles in constructionism. associated


User Experience

Scope

How To Test

Preparation

Testing

Dependencies

Contingency Plan

Documentation

Release Notes

Comments and Discussion