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=== Dungeon 1 – Temple Main Hall ===
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=== Dungeon 1 ===
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==== Cutscene I – Crash Course (Dungeons) ====
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==== Floor 1 - Temple Main Hall ====
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===== Cutscene I – Crash Course (Dungeons) =====
    
:Our player gets an explanation of dungeon systems.
 
:Our player gets an explanation of dungeon systems.
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==== FMV II – Where Do You Put the Batteries? ====
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===== FMV II – Where Do You Put the Batteries? =====
    
:A legendary, ancient calculator is found by our legendary, not-so ancient heroes.  
 
:A legendary, ancient calculator is found by our legendary, not-so ancient heroes.  
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==== Cutscene II – Crash Course (Menu Screen) ====
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===== Cutscene II – Crash Course (Menu Screen) =====
    
:Our player gets an explanation of the menu screen and its available options.
 
:Our player gets an explanation of the menu screen and its available options.
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==== Cutscene III – Crash Course (Room Changing) ====
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===== Cutscene III – Crash Course (Room Changing) =====
    
:Our player gets an explanation of changing rooms.
 
:Our player gets an explanation of changing rooms.
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==== Cutscene IV – Crash Course (Inventory) ====
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===== Cutscene IV – Crash Course (Inventory) =====
    
:Our player gets an explanation of items and the inventory screen.
 
:Our player gets an explanation of items and the inventory screen.
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==== Cutscene V – Crash Course (Health Points) ====
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===== Cutscene V – Crash Course (Health Points) =====
    
:Our player gets an explanation of how health points work.
 
:Our player gets an explanation of how health points work.
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==== Cutscene VI – Crash Course (Puzzle Doors) ====
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===== Cutscene VI – Crash Course (Puzzle Doors) =====
    
:Our player gets an explanation of puzzle doors.
 
:Our player gets an explanation of puzzle doors.
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==== Cutscene VII – Crash Course (Orientation) ====
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===== Cutscene VII – Crash Course (Orientation) =====
    
:Our player gets an explanation of changing directions (orientation).
 
:Our player gets an explanation of changing directions (orientation).
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==== Cutscene VIII – Crash Course (Equipment) ====
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===== Cutscene VIII – Crash Course (Equipment) =====
    
:Our player gets an explanation of using equipment.
 
:Our player gets an explanation of using equipment.
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==== Cutscene IX – Crash Course (Combat) ====
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===== Cutscene IX – Crash Course (Combat) =====
    
:Our player gets an explanation of combating enemies.
 
:Our player gets an explanation of combating enemies.
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==== Cutscene X – Crash Course (Room Keys) ====
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===== Cutscene X – Crash Course (Room Keys) =====
    
:Our player gets an explanation of room keys.
 
:Our player gets an explanation of room keys.
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==== Cutscene XI – Crash Course (Locked Doors) ====
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===== Cutscene XI – Crash Course (Locked Doors) =====
    
:Our player gets an explanation of locked doors.
 
:Our player gets an explanation of locked doors.
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==== Cutscene XII – Crash Course (Hidden Secrets) ====
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===== Cutscene XII – Crash Course (Hidden Secrets) =====
    
:Our player gets an explanation of using the amulet to uncover hidden secrets.
 
:Our player gets an explanation of using the amulet to uncover hidden secrets.
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==== FMV III – On the Right Track ====
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===== FMV III – On the Right Track =====
    
:Arith and Lytic find clues that let them know they are on the right track to the treasure they seek.
 
:Arith and Lytic find clues that let them know they are on the right track to the treasure they seek.
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==== Cutscene XIII – Crash Course (Dungeon Keys) ====
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===== Cutscene XIII – Crash Course (Dungeon Keys) =====
    
:Our player gets an explanation of dungeon keys.
 
:Our player gets an explanation of dungeon keys.
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==== Cutscene XIV – Crash Course (Dungeon Completion) ====
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===== Cutscene XIV – Crash Course (Dungeon Completion) =====
    
:Our player gets an explanation of completing dungeons.
 
:Our player gets an explanation of completing dungeons.
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=== Dungeon 2 - Transference Center ===
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==== Floor 2 - Transference Center ====
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==== Cutscene XV – Crash Course (Currency) ====
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===== Cutscene XV – Crash Course (Currency) =====
    
:Our player gets an explanation of how the in-game currency system works.
 
:Our player gets an explanation of how the in-game currency system works.
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==== Cutscene XVI – Crash Course (Boss Battles) ====
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===== Cutscene XVI – Crash Course (Boss Battles) =====
    
:Our player gets an explanation of boss battles.
 
:Our player gets an explanation of boss battles.
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==== Cutscene XVII – Crash Course (Puzzle Rooms) ====
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===== Cutscene XVII – Crash Course (Puzzle Rooms) =====
    
:Our player gets an explanation of how puzzle rooms work.
 
:Our player gets an explanation of how puzzle rooms work.
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==== FMV IV – Almost Isn’t Good Enough ====
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===== FMV IV – Almost Isn’t Good Enough =====
    
:Arith and Lytic meet the strange travelling merchant.
 
:Arith and Lytic meet the strange travelling merchant.
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=== Dungeon 3 - The Gauntlet ===
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==== Floor 3 - The Gauntlet ====
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:being updated...
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 +
 
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==== Floor 4 - Nerve Block ====
    
:being updated...
 
:being updated...
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=== Dungeon 4 - Nerve Block ===
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==== Floor 5 - Chamber of Trials ====
    
:being updated...
 
:being updated...
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=== Dungeon 5 - Chamber of Trials ===
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=== Dungeon 2 ===
    
:being updated...
 
:being updated...
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=== Dungeon 3 ===
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:being updated
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=== Dungeon 1 - Temple Main Hall ===
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=== Dungeon 1 ===
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==== Floor 1 - Temple Main Hall ====
    
:The main door closes behind Arith and Lytic as they begin their trek into the temple.
 
:The main door closes behind Arith and Lytic as they begin their trek into the temple.
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=== Dungeon 2 - Transference Center ===
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==== Floor 2 - Transference Center ====
    
:→ This dungeon is filled with more choices of movement than the first. Upon entering the first room, you will notice a puzzle door to the west and another unlocked door to the north. The player has a choice of which door to choose, but for now let’s take the easy road and head north.
 
:→ This dungeon is filled with more choices of movement than the first. Upon entering the first room, you will notice a puzzle door to the west and another unlocked door to the north. The player has a choice of which door to choose, but for now let’s take the easy road and head north.
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=== Dungeon 3 - The Gauntlet ===
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==== Floor 3 - The Gauntlet ====
    
:being updated...
 
:being updated...
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=== Dungeon 4 - Nerve Block ===
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==== Floor 4 - Nerve Block ====
    
:being updated...
 
:being updated...
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=== Dungeon 5 - Chamber of Trials ===
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==== Floor 5 - Chamber of Trials ====
    
:being updated...
 
:being updated...
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