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:Choosing a region at the start of a game play through will change the progression of the game. Depending on which region is chosen, the game will take the player down different paths, altering the natural order of dungeon progression. Regardless of the region, however, the player will always end up at the same final dungeon. The player will be able to travel to all of the regions during a game and visit many areas around the world. Regions are also divided into very large areas, as to not cause any tensions among countries or areas where being specific may prove offensive. The entire earth is covered in the game. Regions will be described in the game during selection so the player knows which region they belong to, should they want to choose it.  
 
:Choosing a region at the start of a game play through will change the progression of the game. Depending on which region is chosen, the game will take the player down different paths, altering the natural order of dungeon progression. Regardless of the region, however, the player will always end up at the same final dungeon. The player will be able to travel to all of the regions during a game and visit many areas around the world. Regions are also divided into very large areas, as to not cause any tensions among countries or areas where being specific may prove offensive. The entire earth is covered in the game. Regions will be described in the game during selection so the player knows which region they belong to, should they want to choose it.  
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=== Elemental Dungeons ===
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:Each dungeon will also have a natural element to tie it together with a nice theme. These elements are ice, fire, desert, jungle, and astral.
       
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