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FIELD_OTHER
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<div style="background-color: #FFF; margin-left:auto; margin-right: auto; width: 95%;">
 
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<noinclude>{{Translations}}</noinclude>
 
{{hig-subnav-inter|p_link=Core Ideas|p_label=Core Ideas|c_section=Design Fundamentals|c_page=Know Your Audience|n_link=Design Fundamentals/Key Design Principles|n_label=Key Design Principles}}
 
{{hig-subnav-inter|p_link=Core Ideas|p_label=Core Ideas|c_section=Design Fundamentals|c_page=Know Your Audience|n_link=Design Fundamentals/Key Design Principles|n_label=Key Design Principles}}
    
===Know Your Audience===
 
===Know Your Audience===
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====Inexperienced====
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FIELD_MESSAGE_c4treldel
The goal of OLPC is to provide children with new opportunities to explore, experiment, and express themselves. Many children in need of such opportunities have previously had little or no access to computing, and so will be unfamiliar with the laptop and how to interact with it. This will undoubtedly have effects on some aspects of activity development. On the one hand, it means that developers must focus energy into making interfaces discoverable, wholly intuitive, and building metaphors that strengthen and clarify the interface. On the other hand, since the laptop will be the first experience of computing for many children, activities do not have to be overly true to legacy behaviors or expectations. This frees developers to innovate.
      
====Young====
 
====Young====
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