Changes

Jump to navigation Jump to search
no edit summary
Line 50: Line 50:  
[[User:EricMallon|Eric Mallon,]] [[User:eldrac|Tyler Bragdon,]] [[User:Cdaniels29|Chris Daniels]]
 
[[User:EricMallon|Eric Mallon,]] [[User:eldrac|Tyler Bragdon,]] [[User:Cdaniels29|Chris Daniels]]
   −
==[[Image:Lemon_Icon.svg|24px]][[Lemonade Stand]]==
+
==[[Image:Lemon_Icon.svg|24px]] [[Lemonade Stand]]==
 +
{|
 +
|width=50 valign="top"|Status:
 +
|width=200 valign="top"|<font color="green">Released/Stalled</font><br><font size="-2">Game Released, Updates Stalled</font>
 +
|width=100 valign="top"|Group Members:
 +
|valign="top"|[[User:Qalthos|Nathaniel Case]], [[User:Mdd8919 | Mitchell DeMarco]], [[User:Epsilon748 | Anthony King]], [[User:Echo35 | Anthony Lubrani]], [[User:Jsang1|Jonathan Sanger]], [[User:Sss1406 | Steven Schoenfeld]]
 +
 
 +
|}
 
Lemonade stand (or more likely, *Insert produce here* stand) is a collaboration project at RIT. It is designed to test children on fractions, working with money, estimation, and other math topics. While our time restraints limit the extent to which we can implement features, the current goal is a feature complete program even if lacking in graphics. We plan on having a system based on buying and selling commodities and an eventual season based economy.  
 
Lemonade stand (or more likely, *Insert produce here* stand) is a collaboration project at RIT. It is designed to test children on fractions, working with money, estimation, and other math topics. While our time restraints limit the extent to which we can implement features, the current goal is a feature complete program even if lacking in graphics. We plan on having a system based on buying and selling commodities and an eventual season based economy.  
    
The largest and most complex task of the project will be the introduction of a basic AI to handle the economy, the use of graphics, and localization.  We are planning on introducing the game with a generic currency model while trying to find a commodity that either works worldwide, or is easy to replace for regional types. At the very least, we plan on having a feature complete text model that can be finished by other interested parties.
 
The largest and most complex task of the project will be the introduction of a basic AI to handle the economy, the use of graphics, and localization.  We are planning on introducing the game with a generic currency model while trying to find a commodity that either works worldwide, or is easy to replace for regional types. At the very least, we plan on having a feature complete text model that can be finished by other interested parties.
  −
The RIT students currently working on the project are [[User:Epsilon748|Anthony King]], [[User:Qalthos|Nathaniel Case]], [[User:Jsang1|Jonathan Sanger]], [[User:Mdd8919 | Mitchell DeMarco]], [[User:sss1406|Steven Schoenfeld]], and [[User:Echo35|Anthony Lubriani]].
      
==[[Math4Team/RIT/Projects/Muthris|Muthris]]==
 
==[[Math4Team/RIT/Projects/Muthris|Muthris]]==
248

edits

Navigation menu