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82 bytes added ,  11:26, 22 May 2012
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==Structure and Gameplay==
 
==Structure and Gameplay==
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The game was prototyped with ActionScript, then developed in Python with PyGame.
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Gameplay will consist of the player being dropped on a randomly constructed map, then navigating to the goal tile with the arrow keys. The player may freely navigate through path-type squares, but not through wall-type squares. To complete the level, the player needs to have a lit path from the start to the goal.
 
Gameplay will consist of the player being dropped on a randomly constructed map, then navigating to the goal tile with the arrow keys. The player may freely navigate through path-type squares, but not through wall-type squares. To complete the level, the player needs to have a lit path from the start to the goal.
  

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