Changes

69 bytes added ,  16:19, 27 January 2010
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*If the player eats a Power Pellet (4 per level)
 
*If the player eats a Power Pellet (4 per level)
 
**Question Appears (4 per level -> 1 per Power Pellet)
 
**Question Appears (4 per level -> 1 per Power Pellet)
**After the four Power Pellets have been eaten and answer correctly a new 'level' (so to speak) begins
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**After the four Power Pellets have been eaten and answered correctly, a new 'level' (so to speak) begins
 
**Player has to eat the Ghost with the correct answer (answers will be displayed on the ghosts throughout the entire 'level'
 
**Player has to eat the Ghost with the correct answer (answers will be displayed on the ghosts throughout the entire 'level'
 
**If the player eats the wrong answer they lose a token and return to the center of the maze and continue playing
 
**If the player eats the wrong answer they lose a token and return to the center of the maze and continue playing
**If the player eats 100 (may change) regular pellets they gain a life
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**If the player eats 100 (may change) regular pellets they gain a token
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***A token is an attempt, if you run out of tokens the game ends
 
*Questions
 
*Questions
 
**Some default ones to start off with (come with the activity)
 
**Some default ones to start off with (come with the activity)
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