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The Turtle Art 3D is an extension to already existing core activity of sugar – Turtle Art.
 
The Turtle Art 3D is an extension to already existing core activity of sugar – Turtle Art.
Sugar, as of now lacks any 3D programming environments. Turtle Art is limited to drawing only 2D figures. The idea is to provide Turtle Art with a 3D programming interface which would include modules such that the user can draw 3-Dimensional figures using logo blocks. There is a rich program in 3D Logo developed by Horacio Reggini [1]. The specific project would be to write an extension to Turtle Blocks to encompass Reggini's ideas.
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Sugar, as of now lacks any 3D programming environments. Turtle Art is limited to drawing only 2D figures. The idea is to provide Turtle Art with a 3D programming interface which would include modules such that the user can draw 3-Dimensional figures using logo blocks. There is a rich program in 3D Logo developed by Horacio Reggini. The specific project would be to write an extension to Turtle Blocks to encompass Reggini's ideas.
    
This plugin would add basic 3D transforms to Turtle Blocks (e.g., setxyz, pitch, roll, yaw), camera and lighting models, surface texture mapping, and a rich set of example projects. A extended goal, if time permits would be a plugin for generating objects for MineCraft.
 
This plugin would add basic 3D transforms to Turtle Blocks (e.g., setxyz, pitch, roll, yaw), camera and lighting models, surface texture mapping, and a rich set of example projects. A extended goal, if time permits would be a plugin for generating objects for MineCraft.
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