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  • <noinclude>{{GoogleTrans-en}}{{TeamHeader|Design Team|roadmap_link=Design Team/Vision|roadmap_label=Vision}}</noinclude>{{TOCright}} ...cludes user experience, appearance, graphic design, architecture, and code design.
    2 KB (318 words) - 19:15, 27 November 2019
  • ...Your Audience|n_link=Design Fundamentals/Key Design Principles|n_label=Key Design Principles}}</noinclude> ...nclined to label this key with a small image of a camera and lens, the eye graphic speaks directly to our human capacity for vision, providing a cross-cultura
    2 KB (366 words) - 08:59, 7 July 2009
  • ...e business properly you will have to make sure you provide an eye catching design, the graphics agency are capable of helping you with this particular. This ...rafted message. The information plays a directing role within the complete design. It is thought to be the theme all around which everything employs, thus it
    4 KB (609 words) - 02:56, 16 May 2013
  • * [[Marketing_Team/paperwork]] (Sugar Labs Colombia letterhead graphic identity) ...rder/arrival/distribution process happen - you will still need to choose a design, find and pay a supplier, coordinate shipping, etc. This is an informative
    2 KB (258 words) - 22:13, 3 May 2011
  • Due to the unique design of the OLPC display, particular techniques for text rendering will provide [[Category:Design]]
    2 KB (366 words) - 09:26, 7 July 2009
  • The use of the outlined XO has always been an important part of the design for us, since it's meant to convey the transition of the laptop/avatar to i === Animation of Eben's Above Design ===
    4 KB (602 words) - 11:03, 6 February 2023
  • [[Category:Design]] [[Category:Graphic Design]]
    2 KB (319 words) - 09:16, 7 July 2009
  • * [[Design Team/Logo Ideas]] ===Sugar Graphic Identity===
    15 KB (2,510 words) - 10:31, 6 February 2023
  • ...ex.php?template=page&page=learners a beautifully illustrated narrative] by graphic artist, [http://www.dongyunlee.com Dongyun Lee]. During a heated feedback p ...Infrastructure Team, Christian, Dongyun, Sean, and all the members of the Design and Marketing Teams, and all the Activity authors and the various teams at
    4 KB (702 words) - 19:37, 27 July 2010
  • {{Translation | lang = ko | source = Human_Interface_Guidelines/Design Fundamentals/Know Your Audience | version = 18107 | source_display = OLPC-H | c_section=Design Fundamentals | c_page=Know Your Audience
    5 KB (384 words) - 21:29, 31 August 2009
  • * <s>game design documentation!</s> &rarr; <s>multiple graphic sets (region based)</s> - moved to future
    5 KB (807 words) - 11:53, 18 June 2010
  • {{Translation | lang = es | source = Human_Interface_Guidelines/Design Fundamentals/Know Your Audience | version = 18107 | source_display = OLPC-H | c_section=Design Fundamentals | c_page=Know Your Audience
    5 KB (710 words) - 21:28, 31 August 2009
  • ===Sugar Labs look and feel: a graphic design review=== ...some designs for a “corporate identity” for Sugar Labs. The designs are [[Design Team/Logo Ideas#Designs_by_Luca_Ferrari_and_Franco_Lodato|posted in the wik
    8 KB (1,308 words) - 09:35, 1 March 2011
  • ...'t have a logo... I was going to ask Christian if he knew anyone who might design one for them * business card design. On Christian's list -- walter, any update?
    11 KB (1,948 words) - 20:07, 24 February 2010
  • == Design goals == == wiki-devel test design ==
    7 KB (1,162 words) - 09:32, 4 April 2010
  • ...ections''' and the instructions are reworded to match. See [[#UI Design|UI Design]] below. ==UI Design==
    7 KB (1,025 words) - 07:59, 18 July 2014
  • ...ormation about the state of the computer. Hover panels should reveal some graphic information about the subsystems, and a 'Resource monitor' Activity should ==UI Design==
    6 KB (978 words) - 12:30, 21 February 2011
  • [[Category:Design]] [[Category:Graphic Design]]
    7 KB (1,013 words) - 12:51, 11 July 2009
  • ...e [http://www.w3.org/Graphics/SVG/ SVG] file format. This Scalable Vector Graphic format allows Sugar to dynamically scale and color the icons without any de ...l follow the [[Human_Interface_Guidelines/The_Sugar_Interface/Icons | icon design guidelines]] set forth in the Sugar Human Interface Guidelines. For inform
    14 KB (2,021 words) - 09:12, 17 December 2019
  • Regarding the game design, you should consider adding some sense of with a graphic, which might obscure the number. Is this really a good
    4 KB (648 words) - 16:55, 24 February 2010
  • interface called Sugar, where I was helping to develop the graphic toolkit and contributing with different activities as the developer console The main design of this project involves to patch the Sugar Core, adding the availability t
    10 KB (1,718 words) - 11:01, 12 April 2009
  • * Sugar Labs look and feel: a graphic design review
    4 KB (655 words) - 09:33, 19 December 2016
  • ...ora.spin-soas v4.''' It should have a added customizable link and possibly Graphic Elements Suitable for '''SoaS v4 Mango Lassi''' ==UI Design==
    9 KB (1,405 words) - 15:51, 5 November 2013
  • ...lete pages would be dropped/re-designed according to the needs and minimal design would be applied.<br>Using less no. of technologies would make code mainten ** Sending design for review
    12 KB (1,876 words) - 12:25, 25 March 2016
  • ...my mentors <br>Walter sir and Gonzalo sir. Conclude the expected feature. Design the workflow of these three activities. Document a brief report on UI enhan 1. Design the background layout of Abacus JS.<br>
    17 KB (2,841 words) - 12:41, 27 March 2015
  • .... A 3D implementation in JavaScript would take advantage of many available graphic libraries like texture mapping and 3D lighting. It will also benefit from t * Plan out the design of the extension.
    13 KB (2,177 words) - 10:47, 19 April 2015
  • Benefits to the Student: A chance to exercise both design/UI and programming skills ...ism for installing plugins]] is anything but friendly. It would be nice to design a uniform plugin bundle type and modify the activity installer to recognize
    22 KB (3,384 words) - 09:27, 10 June 2013
  • ...boot option for update.1 and joyride builds; you can try out the new Sugar design by booting a recent (2024) OLPC joyride version; * Additional Xorg graphic drivers and improved X11 auto-configuration tools;
    8 KB (1,314 words) - 08:24, 19 December 2016
  • ...e UI of the app has to be consistent with the XO, below is a mockup of the design of the application I intend to develop this summer.</p> ...le program working sequentially right infront of her. The pink line in the design mockup will show the line at which program is at.
    22 KB (3,668 words) - 17:10, 26 March 2015
  • Graphic and request: display graphics and report on previous data. design and make an interactive user interface with lots of analytics related to th
    17 KB (2,840 words) - 09:43, 17 May 2017
  • Tasks related to user experience research or user interface design and interaction ...he button and visual engagement of the user. || 72 || Walter, Devin || UI, design
    42 KB (6,086 words) - 20:49, 29 December 2016
  • ...t now I've also tried open-source alternatives. Hence, I have some graphic design skills that will surely help to create levels throughout the project when n
    11 KB (1,908 words) - 13:28, 30 March 2015
  • ...for a technical project,creativity has no bounds and can come in any form. Graphic work must also be equally treated to convinve you of my candidature. Here a
    16 KB (2,593 words) - 12:51, 27 March 2015
  • ...23072/instance/5685003230904320/]). This project would be to implement the design. * Graphic and request: display graphics and report on previous data.
    16 KB (2,364 words) - 14:08, 13 January 2018
  • !valign=top | || valign=top style="background:#e3e4e5;" | Re-design collaboration with web technologies || valign=top | Martin Abente Lahaye an ...Script has become a first class citizen in the Sugar ecosystem, we must re-design our collaboration model to allow collaboration between web activities regar
    33 KB (5,190 words) - 15:01, 6 October 2016
  • [10:05am] tomeu: eben: we have solved all the design issues in your absence [10:20am] tomeu: so it's not 100% as the design says
    35 KB (5,801 words) - 09:36, 5 April 2012
  • ...erver Moodle design ([http://wiki.laptop.org/go/XS_Moodle_design XS Moodle design]). ...in the pie chart indicating active applications, perhaps something in that graphic could more effectively illustrate it as loading.
    18 KB (2,969 words) - 09:32, 19 December 2016
  • ''Fedora and the Infinity design logo are trademarks of Red Hat, Inc.'' * [[Design Team/Toolbar Catalog]]
    39 KB (5,654 words) - 14:30, 15 June 2019
  • :'''<walter_>''' there aren't any formal presentations except the graphic design presentations
    33 KB (5,891 words) - 09:29, 1 March 2011
  • ..._>''' They'll bring much needed perspective from the field, UI and graphic design to the discussion. :'''<dfarning>''' The biggest issue i see is the need for a overall project design. big job for a student.
    39 KB (7,263 words) - 09:35, 1 March 2011
  • |Walter Bender||Reworked Duplicate Blocks warning graphic to reflect current block shapes * the [[Design_Team | ''Design team'']] which guided the design of features with UI changes or impact on the workflow,
    37 KB (5,492 words) - 14:51, 2 July 2014
  • :This page shares some information about the LiveOS design that helps [[Sugar on a Stick]] Learners make better use of their disc reso ====Graphic installers====
    68 KB (9,685 words) - 19:08, 24 June 2012
  • design condenses these components both in terms of functionality * The metaphor underlying the design of the XO operating system;
    143 KB (23,247 words) - 10:21, 22 September 2011