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While I think that the Sugar Community has worked hard towards providing clarity, there remain deficiencies and disagreements.
 
While I think that the Sugar Community has worked hard towards providing clarity, there remain deficiencies and disagreements.
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Personally, my aims for are unwavering: Sugar is a software platform that is designed for children for learning. Sugar is developed and maintained by Sugar Labs, a global volunteer community of software developers and educators. Our goal is to raise a generation of critical thinkers and problem-solvers by establishing a culture of independent thinking and learning. Through Sugar, we strive to provide every child with the opportunity to learn learning within a context that will allow them both to engage in an on-going critical dialog with others and to develop independent means towards their personal goals.
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Personally, my aims for Sugar are unwavering: Sugar is a software platform that is designed for children for learning. Sugar is developed and maintained by Sugar Labs, a global volunteer community of software developers and educators. Our goal is to raise a generation of critical thinkers and problem-solvers by establishing a culture of independent thinking and learning. Through Sugar, we strive to provide every child with the opportunity to learn learning within a context that will allow them both to engage in an on-going critical dialog with others and to develop independent means towards their personal goals.
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The technical underpinnings of Sugar are deliberately designed maximize the probability that children will learn. Through the Sugar-platform affordances, we encourage learners to explore by dig deeply into topics for which they are passionate, to express by building upon what they discover, and to reflect by engaging in peer-to-peer and personal criticism. Free Software is fundamental to the project not just as a means to an end, but also because of its culture: it is no coincidence that Free Software developers don't just write code; they talk about Free Software, they criticize it, and they discuss other people's criticisms.
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The technical underpinnings of Sugar are deliberately designed to maximize the probability that children will learn. Through the Sugar-platform affordances, we encourage learners to explore by digging deeply into topics for which they are passionate, to express by building upon what they discover, and to reflect by engaging in peer-to-peer and personal criticism. Free Software is fundamental to the project not just as a means to an end, but also because of its culture: it is no coincidence that Free Software developers don't just write code; they talk about Free Software, they criticize it, and they discuss other people's criticisms.
    
Regarding road maps, in my opinion we are quite disciplined in terms of our day-to-day release process. However we are lacking a long-term road map, which I would equate to an architectural specification. Such a document could serve as a metric that would help us with some of our short-term decisions and also help shape the project going forward.
 
Regarding road maps, in my opinion we are quite disciplined in terms of our day-to-day release process. However we are lacking a long-term road map, which I would equate to an architectural specification. Such a document could serve as a metric that would help us with some of our short-term decisions and also help shape the project going forward.