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Introduccion

Sugar Labs ofrece acceso ubicuo a Sugar en una memoria USB portátil (A.K.A. Pen drive). El projecto Sugar on a Stick (aún en fase Beta) da acceso a los niños a "su" Sugar en cualquier computador en su entorno solo con una memoria USB. Aprovechando el LiveUSB de FEDORA, es posible almacenar todo lo que necesitas para ejecutar Sugar en una memoria USB portátil (espacio mínimo 1GB). Este pequeño dispositivo USB puede iniciar la plataforma de aprendizaje Sugar en diferentes computadoras en casa, en la escuela, at school, o en un programa despues de la escuela, llevando el Sugar a todos estos lugares. De hecho, Sugar on a Stick trabajará incluso en computadoras que no tengan disco duro. Con Sugar on a Stick, la experiencia de aprendizaje es la misma en cualquier computadora: en la escuela, el hogar, la biblioteca, o un centro despues de la escuela. Para saber que versión de Sugar estas usando tu puedes ver la sección "acerca de mi computador" en el panel de control.


¿Qué es exactamente “on the Stick”?: La versión Fedora contiene una copia comprimida de Fedora 11 que arrancará, correrá en memoria y mantendrá los cambios en una unidad flash USB con una partición estándar FAT16 y FAT32. Los archivos coexisten con otros archivos que el usuario puede tener o poner en el disco. Diferentes tipos de configuraciones están siendo diseñadas para ofrecer las opciones de correr virtualizaciones o emulaciones y usar maquinas virtuales en computadoras existentes guardando “Sugar Home folder (trabajo del usuario) on the Stick” para el uso en otra estación de trabajo.

Metas del proyecto

  • Sugar on a Stick como modelo de aprendizaje 1 a 1 en escuelas de nivel básico.
  • Sugar on a Stick para empoderar a estudiantes de educación media y superior que ayuden a realizar pruebas
  • Sugar on a Stick en conferencias que permitan a la gente probar Sugar y colaborar con otros participantes en dichas conferencias

Getting Sugar on a Stick (beta)

Note: The first SoaS beta is now available! Please check the release notes and download it, unless you're a Windows user (in which case you'll be able to download it directly when creating your stick), from here: http://download.sugarlabs.org/soas/releases/soas-beta.iso

We had a SoaS pre-release on April 10th, 2009 at FOSSVT, where we premiered and distributed SoaS. We are testing the beta image again this week (the week of April 13) and are ready for the final release now.

Please download, test (see Smoke test), and give feedback (on sugar-devel@lists.sugarlabs.org and Sugar on a Stick/Getting Involved) – please follow the instructions below to download a copy!

Requirement: You'll need a USB key, with a size of at least 1 GB!

Create Your Stick

Please select your operating system below to get further instructions.

Windows.gif Apple.gif Penguin.png

You can also run SoaS in a virtual machine. Sugar Labs volunteers are experimenting with VirtualBox, VMware, and QEMU. Virtual machines emulate computer hardware resources in software and allow your to install and run disc images from different operating systems on a single computer.

Boot

If you have an older machine or you just want things to immediately work without fussing with the BIOS, you can burn a "Boot Helper" CD using the .iso below. This will start the boot from the CD, then read files from the USB stick: http://people.sugarlabs.org/sdz/soas-boot.iso

On most modern computers its possible to set the target computer's BIOS to boot from USB so you don't need a CD at all! Unfortunately this is slightly different on each computer. Explore the setup screen for your system (press Esc or F1 while the computer is booting). If you can't figure it out, search Google for information on your computer model's BIOS.

Use

Once your stick boots, you'll find yourself in your own Sugar environment, ready to play and learn.

For a guide on how to use Sugar, see the FLOSSmanuals Sugar Users Guide. olpc:Keyboard_shortcuts lists some of the Sugar keyboard shortcuts on a PC keyboard.

Let us know how it goes! Send e-mail to iaep@lists.sugarlabs.org. This is our "It's an Education Project" mailing list.

Help the project

Please keep notes on which version of Sugar on a Stick you have downloaded when reporting issues.

  • When booting SoaS, you'll see for a short time a screen showing a kind of solar system.
  • Press the "Escape" button here and you'll get to the boot menu.
  • There, you should find the images name in the following structure: Soas{version number}-{date of creation}

Alternatively, you can also refer to the name of the .iso file, if you still have it around.

To find out which version of Sugar you are using you can look it up in the 'About my Computer' Section in the Control Panel.

Report bugs to http://dev.sugarlabs.org/. Use the "SoaS" component when entering new bugs.

For Developers: Downloading alternative images

We've now various solutions available, which are listed below. Some of those might still be unstable and in testing, which means that they might not work yet.

  • The SoaS beta release is currently based on Soas2-200904141108.iso. It's the most stable solution we've available right now and is recommended for usage.
  • On the other hand, you can also grab the a snapshot, which includes the latest bits, but might contain some issues. We really need your help on testing those to move forward!
  • The virtual appliance is not ready for general use and under heavy development. Any help with testing it is appreciated, though.
available solution current state download location
SoaS Beta beta quality http://download.sugarlabs.org/soas/releases/soas-beta.iso
SoaS Snapshot varying quality http://download.sugarlabs.org/soas/snapshots/2/Soas2-200906221314.iso
SoaS Virtual Appliance alpha quality http://download.sugarlabs.org/soas/appliances/soas2-20090603.zip

Previous snapshots are provided in the subsequent directories on http://download.sugarlabs.org/soas/.

Testing

For testing SoaS, you might want to follow the Sugar Smoke Test procedures. See the Getting Involved page for details.

Join the development effort

Roadmap

Review and contribute to plans and schedules on the Project roadmap page.

See Also

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