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<noinclude>{{GoogleTrans-en}}</noinclude>
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{{Graduate | Use 2016 Vision }}
{{Translations}}
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  | [[What is Sugar?|english]] &#124; [[What is Sugar?/lang-es|español]]&#124; [[What is Sugar?/lang-pt_BR|português brasil]] }}
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Sugar is a learning platform that reinvents how computers are used for education. Collaboration, reflection, and discovery are integrated directly into the user interface. Sugar promotes "studio thinking" and "reflective practice". Through Sugar's clarity of design, children and teachers have the opportunity to use computers on their own terms. Students can reshape, reinvent, and reapply both software and content into powerful learning activities. Sugar's focus on sharing, criticism, and exploration is grounded in the culture of free software ([[wikipedia:Free_and_open_source_software|FLOSS]]).
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<noinclude>{{Translations
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  | [[Translation Team/Wiki Translation|english]] &#124; [[What is Sugar?/lang-es|español]] &#124; [[What is Sugar?/lang-pt_BR|português brasil]] }}</noinclude>
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Sugar was first developed by the [http://laptop.org One Laptop per Child project] and now by [[Sugar Labs|Sugar Labs<sup>®</sup>]].
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Sugar is a learning platform that reinvents how computers are used for education. Collaboration, reflection, and discovery are integrated directly into the user interface. Sugar promotes "studio thinking" and "reflective practice". Through Sugar's clarity of design, children and teachers have the opportunity to use computers on their own terms. Students can reshape, reinvent, and reapply both software and content into powerful learning activities. Sugar's focus on sharing, criticism, and exploration is grounded in the culture of free software ([[wikipedia:Free_and_open-source_software|FLOSS]]).
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Sugar was initially developed by [http://redhat.com/ Red Hat] and [http://www.pentagram.com/ Pentagram] with [http://one.laptop.org/ One Laptop per Child].
    
== About the Sugar pedagogy ==
 
== About the Sugar pedagogy ==
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== About the Sugar Learning Platform ==
 
== About the Sugar Learning Platform ==
The Sugar Learning Platform is an alternative to the ubiquitous computer desktop metaphor that has dominated computing since its invention at Xerox Park in the 1970s. (Children are not office workers, nor does anything in their future resemble office work from 30 years ago.)  
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The Sugar Learning Platform is an alternative to the ubiquitous computer desktop metaphor that has dominated computing since its invention at Xerox PARC (Palo Alto Research Center) in the 1970s. (Children are not office workers, nor does anything in their future resemble office work from 30 years ago.)  
    
The Sugar platform is characterized by three attributes:
 
The Sugar platform is characterized by three attributes:
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* About [[Sugar Labs]]  
 
* About [[Sugar Labs]]  
* About [[Sugar Labs/Current Events/Archive/2009-03-17#What_are_our_objectives.3F|our '''“Big Overarching Vision Goals for 2009”''']]
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* About [[Archive/Current Events/2009-03-17#What_are_our_objectives.3F|our '''“Big Overarching Vision Goals for 2009”''']]
* About the [[Sugar Application Stack]]
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* About the [[Sugar System Stack]]
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* About [[Trisquel On A Sugar Toast]]
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==Association/dissociation==
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:''[[wikipedia:Syntactic_sugar|Syntactic sugar]] is a computer science term that refers to syntax within a programming language that is designed to make things easier to read or to express, while alternative ways of expressing them exist.''  This is the origin of the [[wikipedia:Scheme_(programming_language)|Scheme]] extension, [http://redhog.org/Projects/Programming/Current/Sugar/ <span style="font-variant: small-caps;">Sugar</span>], a front end to the [[wikipedia:Lisp_(programming_language)|Lisp]] reader.
    
[[Category:General public]]
 
[[Category:General public]]

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