Changes

Jump to navigation Jump to search
2,186 bytes removed ,  19:48, 18 December 2011
Cleanup page
Line 5: Line 5:  
This initiative is tailored by the following decisions:
 
This initiative is tailored by the following decisions:
   −
* There is a real need to support Internet-less environments (but not only those);
+
* There is a real need to support off-line environments;
* The list of provided services should cover the full circle of collaboration behavior within the Sugar community to make Sugar Network the central place for collaboration;
+
* The list of provided services should cover the full circle of collaboration behavior for students and teachers;
 
* Not trying to reinvent the Internet by duplicating all services available there making them off-line;
 
* Not trying to reinvent the Internet by duplicating all services available there making them off-line;
 
* The list of provided services should be thought to make the Sugar Network useful also when operating on-line;
 
* The list of provided services should be thought to make the Sugar Network useful also when operating on-line;
* Support decentralized collaboration model to stimulate direct contacts (e.g.: between software creators and users);
   
* Stimulate a "doing" workflow.
 
* Stimulate a "doing" workflow.
   Line 17: Line 16:     
* [[#Players|Players]],
 
* [[#Players|Players]],
* play [[#Roles|Roles]],
+
* play different [[#Roles|Roles]],
 
* interacting with [[#Resources|Resources]],
 
* interacting with [[#Resources|Resources]],
 
* to accomplish their [[#Needs|Needs]],
 
* to accomplish their [[#Needs|Needs]],
 
* being changed, Resources broadcast [[#Events|Events]],
 
* being changed, Resources broadcast [[#Events|Events]],
 +
 +
 
* the regular Players' behaviour might be described by the [[#Workflows|Workflows]].
 
* the regular Players' behaviour might be described by the [[#Workflows|Workflows]].
   Line 27: Line 28:  
The needs that Sugar Network is trying to solve. They might be explained by the following selection from the [[Wikipedia:Fundamental_human_needs|Fundamental human needs]]:
 
The needs that Sugar Network is trying to solve. They might be explained by the following selection from the [[Wikipedia:Fundamental_human_needs|Fundamental human needs]]:
   −
{| class="wikitable"
+
'''Identity'''
|-
  −
! | Need
  −
! | Being<br>(qualities)
  −
! | Having<br>(things)
  −
! | Doing<br>(actions)
  −
! | Interacting<br>(settings)
  −
|-
  −
! scope="col" | [[#Understanding|Understanding]]
  −
| critical capacity, curiosity, intuition
  −
| literature, teachers, policies, educational
  −
| analyse, study, investigate,
  −
| schools, families, communities,
  −
|-
  −
! scope="col" | [[#Participation|Participation]]
  −
| receptiveness, dedication, sense of humour
  −
| responsibilities, duties, work, rights
  −
| cooperate, dissent, express opinions
  −
| associations, parties, churches, neighbourhoods
  −
|-
  −
! scope="col" | [[#Leisure|Leisure]]
  −
| imagination, tranquillity, spontaneity
  −
| games, parties, peace of mind
  −
| day-dream, remember, relax, have fun
  −
| landscapes, intimate spaces, places to be alone
  −
|-
  −
! scope="col" | [[#Creation|Creation]]
  −
| imagination, boldness, inventiveness, curiosity
  −
| abilities, skills, work, techniques
  −
| invent, build, design, work, compose, interpret
  −
| spaces for expression, workshops, audiences
  −
|-
  −
! scope="col" | [[#Identity|Identity]]
  −
| sense of belonging, self-esteem, consistency
  −
| language, religions, work, customs, values, norms
  −
| get to know oneself, grow, commit oneself
  −
| places one belongs to, everyday settings
  −
|-
  −
! scope="col" | [[#Freedom|Freedom]]
  −
| autonomy, passion, self-esteem, open-mindedness
  −
| equal rights
  −
| dissent, choose, run risks, develop awareness
  −
| anywhere
  −
|}
  −
 
  −
=== Identity ===
  −
 
  −
Each player should be able to create and manage a unique identity in the network. Every interaction of the player with the network should be accounted on the player's metrics, as eventually this may be part of the player dashboard. Each player may have an individual reputation, according to other players ratings made to his contributions.
     −
=== Understanding ===
+
: Each player should be able to create and manage a unique identity in the network. Every interaction of the player with the network should be accounted on the player's metrics, as eventually this may be part of the player dashboard. Each player may have an individual reputation, according to other players ratings made to his contributions.
   −
A player should be able to view all objects and apply the optional filters including the resource type, the Network Zoom level, tags or the associated player/team. In this preview, we may be able to offer basic statistics of the object in order to give analytical perspective to the selection. The player should be able to select the object in order to participate in a deeper level where he should be able to explore the associated resources. As a player, I might receive events from the objects I'm subscribed to as well as personal events like invitations made by other players.
+
'''Understanding'''
   −
=== Participation ===
+
: A player should be able to view all objects and apply the optional filters including the resource type, the Network Zoom level, tags or the associated player/team. In this preview, we may be able to offer basic statistics of the object in order to give analytical perspective to the selection. The player should be able to select the object in order to participate in a deeper level where he should be able to explore the associated resources. As a player, I might receive events from the objects I'm subscribed to as well as personal events like invitations made by other players.
   −
Any player might be able to comment any object, rate any contribution, edit any wiki, create any issue, attach any object to any gallery, become a follower of any object.
+
'''Participation'''
   −
=== Creation ===
+
: Any player might be able to comment any object, rate any contribution, edit any wiki, create any issue, attach any object to any gallery, become a follower of any object.
   −
Any player might be able to create a new project by defining a name, the type of project and the project objective(s). A project creator may be able to invite other players to follow/contribute to his project.
+
'''Creation'''
   −
=== Freedom ===
+
: Any player might be able to create a new project by defining a name, the type of project and the project objective(s). A project creator may be able to invite other players to follow/contribute to his project.
 
  −
Once an object have been selected by the player, he should be able to filter any type of contributions according to its ratings.
      
== Players ==
 
== Players ==
Line 98: Line 50:  
Attributes:
 
Attributes:
   −
:* nickname, set by Sugar Shell;
+
:* nickname,
:* colors, set by Sugar Shell.
+
:* Sugar colors.
    
Actions:
 
Actions:
    
:* Send private message.
 
:* Send private message.
  −
Events:
  −
  −
:* Attribute is changed.
      
=== Reputation ===
 
=== Reputation ===
   −
Any particular Resource, i.e., contributions of some Players, (including Comments) might be rated by another Players. The Reputation of particular Player depends on how other Players appreciate him.
+
Any particular Resource, i.e., contributions of some Players, (including Comments) might be voted by another Players. The Reputation of particular Player depends on how other Players appreciate him.
    
=== Statistics ===
 
=== Statistics ===
Line 164: Line 112:  
:* Owner of project (initially, creator) can add/remove another Players from owners list;
 
:* Owner of project (initially, creator) can add/remove another Players from owners list;
 
:* Delete Project;
 
:* Delete Project;
  −
Events:
  −
  −
:* Attribute is changed.
      
=== Questions ===
 
=== Questions ===
Line 185: Line 129:  
:* All Players can Vote for a comment with "Works for me"/"Doesn't work for me", might be multiple.
 
:* All Players can Vote for a comment with "Works for me"/"Doesn't work for me", might be multiple.
 
:* "Works for me" Vote given by Question creators means having an Answer for the Question.
 
:* "Works for me" Vote given by Question creators means having an Answer for the Question.
  −
Events:
  −
  −
:* Created.
  −
:* A vote is added/removed;
  −
:* An answer is added/removed.
      
=== Ideas ===
 
=== Ideas ===
Line 207: Line 145:  
:* Create;
 
:* Create;
 
:* Idea poster chooses the one of Releases as a solution for the Idea;
 
:* Idea poster chooses the one of Releases as a solution for the Idea;
  −
Events:
  −
  −
:* Created;
  −
:* Solution is added/removed.
      
=== Problems ===
 
=== Problems ===
Line 230: Line 163:  
:* Any Player can Vote for chosen Releases to Vote for "Doesn't work for me";
 
:* Any Player can Vote for chosen Releases to Vote for "Doesn't work for me";
 
:* Releases chosen by Problem poster will mean having a Solution for the Problem.
 
:* Releases chosen by Problem poster will mean having a Solution for the Problem.
  −
Events:
  −
  −
:* Created.
  −
:* Release is added/removed.
  −
:* Solution is added/removed.
      
Todo:
 
Todo:
Line 253: Line 180:  
:* Create new Wiki page in hierarchy of pages;
 
:* Create new Wiki page in hierarchy of pages;
 
:* Upload arbitrary file to place a link on it on Wiki pages.
 
:* Upload arbitrary file to place a link on it on Wiki pages.
  −
Events:
  −
  −
:* Created;
  −
:* Modified;
  −
:* File uploaded.
      
Todo:
 
Todo:
Line 277: Line 198:     
:* Create by Project owners.
 
:* Create by Project owners.
  −
Events:
  −
  −
:* Created.
      
Todo:
 
Todo:
Line 300: Line 217:  
:* Project owners can create new Version;
 
:* Project owners can create new Version;
 
:* Launch.
 
:* Launch.
  −
Events:
  −
  −
:* Created.
      
Todo:
 
Todo:
Line 325: Line 238:  
:* Create by Project owners;
 
:* Create by Project owners;
 
:* Any user can Vote for Objectives.
 
:* Any user can Vote for Objectives.
  −
Events:
  −
  −
:* Created;
  −
:* Implemented.
      
TODO:
 
TODO:

Navigation menu