Talk:Activities/Physics: Difference between revisions

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;IRC Physics chat on #sugar-meeting Friday 17th July
==Roadmap==
* Keep UI clear and simple!
* Fix [http://dev.sugarlabs.org/ticket/1177 1777] and [http://dev.sugarlabs.org/ticket/1194 1194]
* Migrate code to SugarGame
* Add paint daub feature
* Add and make roll tool more realistic?
* Add Rocket motor?
* Expose material selection in the UI
* Add custom cog drawing tool to allow experimentation with gear systems
 
==Future (?)==
* Allow (some) motor/force/object to be triggered on/off
** keyboard events (perhaps limit to 0-9 digits?)
** collision sensitive object/button
 
==Suggestions==
I wonder if it would be possible for you to add the option of gas/liquid elements as well as heating/freezing devices ?( (i.e. for gas extraction simulation, steam engine etc.) --Dominik
 
==IRC Physics chat on #sugar-meeting Friday 17th July==
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:'''<asaf>''' ok, write you later, bye
:'''<asaf>''' ok, write you later, bye
:away_garycmartin waves to asaf and bjordan__ Must do this again, sooner rather than later :-)
:away_garycmartin waves to asaf and bjordan__ Must do this again, sooner rather than later :-)
== Suggested Features ==
* Stick a paint daub to bodies that leaves a trail
** Save the trail in a background image that is saved to the journal
* Rocket Engine
* Rotational Motor that doesn't pin the body to the background
* Force center that can repel or attract bodies to a certain point in space
* Move bodies while in stop mode
* Modify properties of bodies (density, friction, etc. )
* Set of examples
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