Arendon
Joined 3 December 2009
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Abel Rendon Jr | <h1>Abel Rendon Jr</h1> | ||
Computer Science | <p>Rochester Institute of Technology</p> | ||
<p>Third Year Computer Science Major</p> | |||
<p><u>Project Ideas</u></p> | |||
<p>The main goal is to establish the foundations of a Math based Pac-Man game.</p> | |||
<p>The player will take on the role of Pac-man in a maze like environment. Pac-man</p> | |||
<p>will go around the environment and consume two kinds of pellets. Small pellets</p> | |||
<p>will increment the score while larger pellets reveals a math question on the </p> | |||
<p>screen. There will also be a number of ghosts in the environment that will attempt</p> | |||
<p>to catch Pac-man. Each ghost will have an answer to one of the questions revealed</p> | |||
<p>by the large pellets and Pac-man will not be able to consume the corresponding ghost</p> | |||
<p>until the pellet is consumed. A win is established if all ghosts are consumed. A loss</p> | |||
<p>is established if a ghost catches Pac-man or if time runs out. To make the game a</p> | |||
<p>viable learning tool for students, teachers will be able to alter the set of questions</p> | |||
<p>and answers through a simple interface.</p> | |||
<p><u>Progress</u></p> | |||
<p>- Established a wiki for Pac-Math</p> | |||
<p>- Chose a team leader</p> | |||
<p>- Weekly meetings to distribute work and discuss progress</p> | |||
<p>- Basic Pac-Math design is in progress</p> | |||