Activities/Kandid: Difference between revisions

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= Introduction =
= Introduction =
Kandid is a tool for breeding graphics. In Kandid a population consist of images looking like abstract
Kandid is a tool for breeding graphics. In Kandid a population consists of images looking like abstract
art or patterns. These graphical forms are not drawn by hand.
art or geometric patterns. These graphical forms are not drawn by hand.
Instead new forms can be found using an interactive genetic
Instead new forms can be found using an interactive genetic algorithm.
algorithm.


Kandid is a combination of image rendering algorithms, genetic
Kandid is a combination of image rendering algorithms, genetic
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if a graphic is meaningful for the user. The fitness function in
if a graphic is meaningful for the user. The fitness function in
Kandid is replaced by human aesthetic selection. In other words:
Kandid is replaced by human aesthetic selection. In other words:
The user tolds the program which images are 'cool' or never seen
The user tells the program which images are 'cool' or never seen
before.
before.




== Background ==
== Background ==
Darwinian evolution consists of a simple cycle. The most fit entities in a population reproduce. The resulting offspring are a combination of their parents with some random mutations. Some offspring may be improvements over their parents. The most fit of offspring continue to reproduce. In Kandid the definition of fitness comes from the users aesthetic preferences. The program is a working horse presenting the user proposals for new images letting the user the decision which one is preferable. The concept behind Kandid was introduced by Karl Sims 20 years ago. It is a combination of image rendering algorithms, genetic programming and interactive aesthetic selection. In 2003 I publish a different version based on fractal geometry at http://kandid.sourceforge.net. Kandid for the Sugar desktop is more than a simple port. It is based on different graphic algorithms and shows more introspection.
Darwinian evolution consists of a simple cycle. The most fit entities in a population reproduce. The resulting offspring are a combination of their parents with some random mutations. Some offspring may be improvements over their parents. The most fit of offspring continue to reproduce. In Kandid the definition of fitness comes from the users aesthetic preferences. The program is a working horse presenting the user proposals for new images letting the user the decision which one is preferable. The concept behind Kandid was introduced by Karl Sims 20 years ago. It is a combination of image rendering algorithms, genetic programming and interactive aesthetic selection. Back in 2003 I published a different version of Kandid based on fractal geometry at http://kandid.sourceforge.net. Kandid for the Sugar desktop is more than a simple port. It is based on different graphic algorithms and allows the user more introspection of how the images are composed.




== What you can learn ==
== What you can learn ==
You can consider Kandid as a simulation of evolution. But compared with the evolution of live there are some differences. The first is how fitness is handled. In Kandid it needs a human to select the proposed images. Next is the limited range of output. The program can produce lots of color combinations and geometrical shapes. But after using Kandid for a while the style of the images is predictable.
You can consider Kandid as a simulation of evolution. But compared to the evolution of live there are some differences. The first is how fitness is handled. In Kandid a human selects the proposed images. Next issue is the limited range of output. The program can produce lots of color combinations and geometrical shapes. But after using Kandid for a while the style of the images is predictable.


You can use Kandid to improve you aesthetic feeling. Most of the random images are too indifferent. But sometimes you find a surprisingly interesting composition of shapes or a god looking color combination. Maybe you see things you never noticed before.
You can use Kandid to improve you aesthetic feeling. Most of the random images are too indifferent. But sometimes you find a surprisingly interesting composition of shapes or a god looking color combination. Maybe you see things you never noticed before.


You can use Kandid to get in touch with art made by machines. Ore more precisely: Art made by humans trying to control a generative random process. You can see the success and the limits of this algorithmic approach for making art.
You can use Kandid to get in touch with art made by machines. Or more precisely: Art made by humans trying to control a generative random process. You can see the success and the limits of this algorithmic approach for making art.


Kandid is also about complexity. Ever single image produced by Kandid is made of simple shapes and color schemata. But combining these parts will result in a complex looking image. The result is more than simply summing up the details.
Kandid is also about complexity. Every single image produced by Kandid is made of simple shapes and color schemata. But combining these parts will result in a complex looking image. The result is more than simply summing up the details.




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You can repeat this for a long run.
You can repeat this for a long run.
Always marking the image you find most appealing with a high ranking
Always mark the image you find most appealing with a high ranking
and setting the images, that should not appear again in the next generation,
and set the images, that should not appear again in the next generation,
with a low ranking.
with a low ranking.


[[Image:kandid-evolved-population.png|400px]]
[[Image:kandid-evolved-population.png|400px]]


=== Tweak the control ===
=== Tweak the controls ===
The „Flurry rate„ in Kandid is something like the mutation rate.
The „Flurry rate„ in Kandid is something like the mutation rate.
Offspring images will be generated by crossing over the two parent images
Offspring images will be generated by crossing over the two parent images
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== Exporting images to an image manipulation program ==
== Exporting images to an image manipulation program ==
You can send an image to the journal and later open it with an image manipulation program. The images are exported in Portable Network Graphics (PNG) format. The RGB colors and the alpha channel is included. In the population view all images are painted on a black background. If the image is partial transparent you see this black background shining through. After loading an exported image to an image manipulation program it my look different. Depending on your image manipulation program a white background or a checkerboard is looking through.  
You can send an image to the journal and later open it with an image manipulation program. The images are exported in Portable Network Graphics (PNG) format. The RGB colors and the alpha channel is included. In the population view all images are painted on a black background. If the image is partial transparent you see this black background shining through. After loading an exported image to an image manipulation program it may look different. Depending on your image manipulation program a white background or a checkerboard is looking through. Internally Kandid stores the parameters for recreating an image not an pixel per pixel representation. Bitmaps are only used for post processing the images.
 


= Looking inside the image generating process =
= Looking inside the image generating process =


=== What you see is made of several layers each containing only simple signs ===
=== What you see is made of several layers each containing only simple signs ===
The image rendering is made from simple geometrical shapes. For example select a letter from the alphabet or a mathematical sign an draw it repeatedly on an drawing canvas. Or subdivide the drawing area in four smaller squares, pick some of these little squares by random and repeat this process for several times.
The image rendering is made from simple geometrical shapes. For example select a letter from the alphabet or a mathematical sign and draw it repeatedly on a drawing canvas. Or subdivide the drawing area in four smaller squares, pick some of these little squares by random and repeat this process for several times.
Or select a bulk of points by random and paint a smooth curve using these points.
Or select a bulk of points at random positions and paint a smooth curve using these points.


Each of this rendering algorithm draws its output to an separate layer. The final image is a combination of less than dozens of these layers. The layers are organized as a tree. The finally visible layer is composed from two secondary layers. The secondary layers are combined from layers below. Until you reach one of the leaf of this image rendering tree. There are different strategies for combining two layers. A simple example is adding the color values of two layers to build the resulting layer. A more complex composing strategy is using one of the layer as an mask channel to clip the other layer.
Each of this rendering algorithm draws its output to a separate layer. The final image is a combination of approximately less than dozens of these layers. The layers are organized as a tree. The finally visible layer is composed from two secondary layers. The secondary layers are combined from layers below. Until you reach one of the leafs of this image rendering tree. There are different strategies for combining two layers. A simple example is adding the color values of two layers to build the resulting layer. A more complex composing strategy is using one of the layer as an mask channel to clip the other layer.


Kandid can display all the details an image is made from. Select "Explain details" and wait a view seconds. Then the program shows a scrollable view with all images layers and how they are combined. The final image is made of nothing more the the displayed details but the effects during composing are often hard to understand.
Kandid can display all the details an image is made from. Select "Explain details" and wait a few seconds. Then the program shows a scrollable view with all image layers and how they are combined. The final image is made of nothing more than the displayed details but the effects during composing are often hard to understand.
 
[[Image:kandid-details-page-400.png|400px]]


=== Offspring images differ from there parents ===
=== Offspring images differ from there parents ===
Select "Show ancestor" to display a family tree of an newly breeded image. On the top of the page you see the youngest image and below its ancestors. Sometimes the offspring looks different form its parents. This has two reasons. One is mutation. In this case the impact of the mutated parameters takes precedence over the inherit genome. The other reason are genome information that have no visual effect in the parent, but now in the offspring it is visible. Don't confuse the details view and the ancestor view. In the details view you see all the elements an image is made off. In the ancestor view you see the final images from earlier generations.
Select "Show ancestor" to display a family tree of an newly breeded image. On the top of the page you see the youngest image and below its ancestors. Sometimes the offspring looks different form its parents. This can have two reasons. One is mutation. In this case the impact of the mutated parameters take precedence over the inherit genome. The other reason is genome information that having no visual effect in the parent, but now in the offspring it is visible. Don't confuse the details view and the ancestor view. In the details view you see all the elements an image is made of. In the ancestor view you see the final images from the current generation and earlier generations.


[[Image:kandid-ancestors-page-400.png|400px]]


= Kandid and genetic programming =
= Kandid and genetic programming =
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=== Fitness Function ===
=== Fitness Function ===
In traditional genetic programming a function is needed to calculate an indication how optimal a genome is. This is called fitness function or fitness landscape. The parents with the best results are preferred producing offspring. Unfortunately some problems, like producing interesting digital images, don't have mathematically defined fitness functions. Therefore Kandid has no build in fitness function. No assumption is made how meaningfully an image is for the user. Kasimir Malewitsch 'black square on a white field' can be reinvented with Kandid. But must user wold prefer more colorful images.  
In traditional genetic programming a function is needed to calculate an indication how optimal a genome is. This is called fitness function or fitness landscape. The parents with the best results are preferred producing offspring. Unfortunately some problems, like producing interesting digital images, don't have mathematicall defined fitness functions. Therefore Kandid has no build in fitness function. No assumption is made how meaningfully an image is for the user. Kasimir Malewitsch 'black square on a white field' can be reinvented with Kandid. But most users would prefer more colorful images.


=== Interactive Genetic Algorithm ===
=== Interactive Genetic Algorithm ===
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=== Different evolution Strategies ===
=== Different evolution Strategies ===
There are different paradigms for implementing a genetic algorithm. ''Evolution Strategies'', invited by Ingo Rechenberg, are suitable for evolving real valued parameters to optimizing the result of a fixed formula. ''Genetic Algorithms'', introduced by John Holland are also for optimizing parameters in hard coded functions. Where the parameters are binary coded instead of floating point numbers. Genetic operations in Kandid can be better understand as 'Evolution Strategy''. But this abstract dispute.
There are different paradigms for implementing a genetic algorithm. ''Evolution Strategies'', invited by Ingo Rechenberg, are suitable for evolving real valued parameters to optimizing the result of a fixed formula. ''Genetic Algorithms'', introduced by John Holland are also for optimizing parameters in hard coded functions. Where the parameters are binary coded instead of floating point numbers. Genetic operations in Kandid can be better understand as 'Evolution Strategy'. But this abstract dispute.


=== Mutation ===
=== Mutation ===
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=== Crossing over ===
=== Crossing over ===
Merging two genes is called crossing over. It is only used in sexual reproduction. Genetic algorithm can be implemented only with mutation operations. The advantage of crossing over is that the successor gene can take profit from both parent genes. Crossing over is a list operation. The new merged gene list is created by copying elements from both list step by step. At every step a random generator decides between continuing with the current list or changing to the other list as a source for the copying. This leads to multiple crossing over points per gene sequence.
Merging two genes is called crossing over. It is only used in sexual reproduction. Genetic algorithm can be implemented only with mutation operations. The advantage of crossing over is that the successor gene can take profit from both parent genes. Crossing over is a list operation. The new merged gene list is created by copying elements from both lists step by step. At every step a random generator decides between continuing with the current list or changing to the other list as a source for the copying. This leads to multiple crossing over points per gene sequence.
 


= Releases, translation and known bugs =  
= Releases, translation and known bugs =  
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== Bug tracking ==
== Bug tracking ==
Users can report bugs and suggest an enhancement to [http://bugs.sugarlabs.org/ http://bugs.sugarlabs.org/]. Use Trac component name 'Kandid'.
Users can report bugs and suggest an enhancement to [http://bugs.sugarlabs.org/ http://bugs.sugarlabs.org/]. Use component name 'Kandid' to tag your ticket.


== Version history ==
== Version history ==
=== v5: April 2010 ===
=== v5: April 2010 ===
* Added a simple ancestors view. The ancestors of newly generated will be displayed as a tree. This is only a temporary solution and should be replaced later.
* Added a simple ancestors view. The ancestors of newly generated images will be displayed as a tree. This is only a temporary solution and should be replaced later.
* Added a layer for rendering quadtrees.
* Added a layer for rendering quadtrees.
* Bug fixing samplers / rendering engine. The changes in the rendering engine are not backwards compatible.
* Bug fixing samplers / rendering engine. The changes in the rendering engine are not backwards compatible.
* Saving and restoring the graphics context in modifier nodes. Maybe this bug fix is not backward compatible.
* Saving and restoring the graphics context in modifier nodes. Maybe this bug fix is not backward compatible.
=== v4: February 2010 ===
=== v4: February 2010 ===
* Images generated by Kandid can be exported as PNG images to the journal. You can open an exported image with an image manipulation program.
* Images generated by Kandid can be exported as PNG images to the journal. You can open an exported image with an image manipulation program.
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=== v2: December 2009 ===
=== v2: December 2009 ===
* first public release
* first public release
[[Category:Activities]]